Number of Sides
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Number of Sides
What is the maximum number of sides that can be in the OOB? WOuld it be possible to have side 1 = French, side 2 = British, side 3 = Prussian, etc.?
I can make this march and I will make Georgia howl.
Re: Number of Sides
Not sure how 3 'sides' would work, but I am working on an OOB that has side A with 2 armies and side B with 3 armies, however each 'side' has an overall commander.
The 5 army OOB does load correctly. (paying close attention to strict CVS protocol)
The 5 army OOB does load correctly. (paying close attention to strict CVS protocol)
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Re: Number of Sides
I doubt 3 sides can work. How does the AI know which is enemy and which is friendly unless there's a csv file somewhere that defines this.
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Re: Number of Sides
I don't actually want a 3-sided battle. I want to use the side number designation for toolbar purposes. The current system does not allow for country specific toolbars unless it is of the floating variety. It wasn't a well thought out change and I am trying to find ways to deal with the shortcomings.
A 2nd question I have, is there a #army variable that can be accessed in the toolbar?
A 2nd question I have, is there a #army variable that can be accessed in the toolbar?
I can make this march and I will make Georgia howl.
Re: Number of Sides
In the AI for know this you use the rank function with eRankArmy as parameter, but in the gui function you can use only the #rank without parameter, so it return only the rank level of unit checked.
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