Reversing Roles
Reversing Roles
Anybody
What do you think about Reversing Roles from saved files? Many times times I'm just beating the snot out of the AI, to where the scenario is about pointless to keep going. I'd like to switch over to the Underdog and resume play. To me it would be one hell of a challange to fight your way out of a desparate situation, or at any point in a scenario for that matter. Put yourself in the other guys' Boots, see how it feels. So if it s a Union saved file, you would have the option to open that saved file as the Confederates, in effect Reversing Roles.
Hoistingman4
What do you think about Reversing Roles from saved files? Many times times I'm just beating the snot out of the AI, to where the scenario is about pointless to keep going. I'd like to switch over to the Underdog and resume play. To me it would be one hell of a challange to fight your way out of a desparate situation, or at any point in a scenario for that matter. Put yourself in the other guys' Boots, see how it feels. So if it s a Union saved file, you would have the option to open that saved file as the Confederates, in effect Reversing Roles.
Hoistingman4
HOISTINGMAN4
Drafted in Boston
Drafted in Boston
Re:Reversing Roles
Interesting concept, but I wonder how hard that would be to implement because I have never seen that done.
"It is strange, to have a shell come so near you...you can feel the wind."
Re:Reversing Roles
estabu2 wrote:

Did you ever play Austerlitz?Interesting concept, but I wonder how hard that would be to implement because I have never seen that done.

HOISTINGMAN4
Drafted in Boston
Drafted in Boston
Re:Reversing Roles
I like it. Good idea
Greg B)
Greg B)
Re:Reversing Roles
hoistingman4 wrote:
Nope, who made it?estabu2 wrote:Did you ever play Austerlitz?Interesting concept, but I wonder how hard that would be to implement because I have never seen that done.
"It is strange, to have a shell come so near you...you can feel the wind."
Re:Reversing Roles
estabu2 wrote:
Breakaway Games, using a Sid Mirier's engine.hoistingman4 wrote:Nope, who made it?estabu2 wrote:Did you ever play Austerlitz?Interesting concept, but I wonder how hard that would be to implement because I have never seen that done.
HOISTINGMAN4
Drafted in Boston
Drafted in Boston
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Re:Reversing Roles
The coding must have been amazing, that would take some serious work. It seems like you would have to copy the entire game into the same file, then reverse it. How would the scores work.
Hancock the Superb
Re:Reversing Roles
It all depends on game architecture really. I believe that I could do it pretty easily.
Re:Reversing Roles
Hancock the Superb wrote:
The scores would remain the same prior to/after reversal, so if you had a losing score, of course you would want to better it, or prevent it from getting worse. The reverse role thing is more of a experimental idea to have fun. Of course one could use the theme to exploit conditions of the AI's lay of the land. It would be another way to enjoy the game. I have no idea about logistics to do role reversals, it was just an idea that came mind. By-the-way, it was supply wagons that Ironsight wanted to see blow up.The coding must have been amazing, that would take some serious work. It seems like you would have to copy the entire game into the same file, then reverse it. How would the scores work.
HOISTINGMAN4
Drafted in Boston
Drafted in Boston
Re:Reversing Roles
norb wrote:

That would add an increditable dimension to the game! :woohoo: :side:It all depends on game architecture really. I believe that I could do it pretty easily.

Last edited by BOSTON on Fri Mar 20, 2009 11:15 am, edited 1 time in total.
HOISTINGMAN4
Drafted in Boston
Drafted in Boston