More questions
Posted: Thu Mar 19, 2009 3:00 pm
Hi these are some questions that I thought of playing TC2M:
1/ How will battles end in War3DII? We cannot just go chasing every unit off the Map in open play and sometimes both sides are unable to break enemy lines. In these circumstances how does the game end? Does a certain time have to elapse? (assuming there are no victory locations to capture) do I have to rout every enemy unit? Or is there a moral system for the army to where after a certain casualty rate or after a few circumstances are met the army moral becomes too low and the army routs or withdraws?
2/ is it possible to make it to where when a cavalry charges an artillery battery it actually captures the whole battery? Right now in TC2M it only captured one canon per charge and then you have to charge again to capture the next canon in the battery each time getting canistered again and sometimes moral drops low enough for the cavalry to rout.
3/ will there be chain routing? Right now I have not noticed that in TC2M. But suppose the center of an army is broken while the flanks are fixed would the whole army break? Kind of what happened in napoleonic times.
Or for example a division is engaged and than is flanked by another one would the moral of the whole division plummit making it rout completely?
Thank you and best of luck with this wonderful game. My respects to every one involved.
VC
1/ How will battles end in War3DII? We cannot just go chasing every unit off the Map in open play and sometimes both sides are unable to break enemy lines. In these circumstances how does the game end? Does a certain time have to elapse? (assuming there are no victory locations to capture) do I have to rout every enemy unit? Or is there a moral system for the army to where after a certain casualty rate or after a few circumstances are met the army moral becomes too low and the army routs or withdraws?
2/ is it possible to make it to where when a cavalry charges an artillery battery it actually captures the whole battery? Right now in TC2M it only captured one canon per charge and then you have to charge again to capture the next canon in the battery each time getting canistered again and sometimes moral drops low enough for the cavalry to rout.
3/ will there be chain routing? Right now I have not noticed that in TC2M. But suppose the center of an army is broken while the flanks are fixed would the whole army break? Kind of what happened in napoleonic times.
Or for example a division is engaged and than is flanked by another one would the moral of the whole division plummit making it rout completely?
Thank you and best of luck with this wonderful game. My respects to every one involved.
VC