First Full Battle - Questions and Observations

Let's talk about the issues in converting the SOW engine to handle Waterloo. Ideas, suggestions, feature requests, comments.
Post Reply
oldSerge
Reactions:
Posts: 3
Joined: Wed Sep 16, 2015 9:35 pm

First Full Battle - Questions and Observations

Post by oldSerge »

I just fought a 2 hour battle (HITS) and I had the time of my life.

Some questions! (Images attached to help)
1) This is the CO status card. How the heck do you read the casualties graph?
2) What does the gradient on some of the units mean?
3) What does this exclamation sign mean?
4) How can I tell cav/inf on the map?
5) In the in-battle options, what does "Hide Flag Icons" do?
6) In the same screen, what is "HITS Move"?
7) Cant click on flags of units unless I 'Go to me' first - any ideas?
8) are unit flags distinct enough to use for identification?
9) Is there a visual indicator of performance? Or do I have to cyclke through my units to see how rested & morale they are?
10) Anyway to use binoculars/zoom?
11) how realistic are the combat results?
My division had 2 battalions in it after 2 hourS of fighting. From 3 brigades!

Observations!
1) HITS is amazing. Command and control really is so interesting and challenging.
2) Artillery seems to not inflict many casualties. 500 or so for both batteries combined, and they saw plenty of shrapnel range combat.
3) I had no idea what was happening in the wings, which added to the tension. At some point the French cavalry counter attacked and swept the field. It was amazing to witness it from HITS.
4) Couriers.... I get sending out orders. Its very tricky to translate thoughts into orders! But I never get response to status requests from my subordinates, or my superiors. I asked for support but none came. Should I expect messages back?


Thank you for any thoughts you have
Attachments
3_CO_Exclamation.png
3_CO_Exclamation.png (250.65 KiB) Viewed 95 times
2_MapIcons.png
2_MapIcons.png (41.29 KiB) Viewed 95 times
1_Status_CasualtyBar.png
1_Status_CasualtyBar.png (19.4 KiB) Viewed 95 times
uxbridge
Reactions:
Posts: 22
Joined: Mon Mar 29, 2010 1:15 am

First Full Battle - Questions and Observations

Post by uxbridge »

I've requested a status update during a sandbox game from a brigade only a few hundred yards away and had no reply, so this may be something that is not working correctly.
oldSerge
Reactions:
Posts: 3
Joined: Wed Sep 16, 2015 9:35 pm

First Full Battle - Questions and Observations

Post by oldSerge »

I just trealized I put this in mods.... if someone could move it to Discussion. Thanks and sorry
con20or
Reactions:
Posts: 2541
Joined: Fri Jun 11, 2010 8:49 pm

Re: First Full Battle - Questions and Observations

Post by con20or »

Glad you like it! HITS is unbeatable, best way to play possible :)

Before I start answering those questions, it looks like you have some mods turned on there - map icons for one, I won't be able to answer with any certainty for those.
Last edited by con20or on Tue Sep 22, 2015 1:13 pm, edited 1 time in total.
Post Reply