Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.

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Jean Lafitte
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Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.

Post by Jean Lafitte »

## {IDS_Moving} is what I see instead of simply Moving in the game text.

If the unit is Rallying, it will show ##{IDS_Rallying}.

The odd nomenclature show up on the mini map and the Details button.

This is not a major issue, but, it is annoying. Is there an easy fix?

Thanks.
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RebBugler
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.

Post by RebBugler »

I'm not finding these issues. Maybe it's been fixed since I'm playing and testing the next patch version. Can someone else on the team confirm this?
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Jean Lafitte
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.

Post by Jean Lafitte »

I have the KS mod installed correctly, along with the Grog Toolbar.

I mention this but I don't think that there's any way that a mod would have this affect.
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RebBugler
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.

Post by RebBugler »

It's not a mod issue, it's an initial release oversight. It will be addressed in the next patch. It's a pretty easy edit if you're up to it...

Go to: \Waterloo SOW\Base\Layout\Media\Language\LanguageEnglish.xml
Open LanguageEnglish.xml and add the following lines, then Save (make a copy first in case there's a screw up)
<Tag name="IDS_Rallying">Rallying</Tag>
<Tag name="IDS_Moving">Moving</Tag>

Use the same format if you find any more such IDS names.

If you're uncomfortable editing xml files I suggest you just wait for the next patch.
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Jean Lafitte
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.

Post by Jean Lafitte »

I'll give it a try!

. . . because fools rush in where angels fear to tread!

UPDATE: I did successfully edit the file in question but with no change in results. The code nomenclature appears in the mini map and on the main information bar.
Last edited by Jean Lafitte on Thu Feb 11, 2016 10:32 pm, edited 1 time in total.
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RebBugler
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.

Post by RebBugler »

OK, one last try...

Since you're using the grog toolbar, replace this attached file with the same named file here:

\Waterloo SOW\Mods\Expanded Toolbar - Grog\Layout\Media\Language

Unzip after downloading...
The attachment LanguageEnglishMod.zip is no longer available
Remember to copy the original just in case.
Attachments
LanguageEnglishMod.zip
(1000 Bytes) Downloaded 4 times
Last edited by RebBugler on Fri Feb 12, 2016 10:58 am, edited 1 time in total.
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Saddletank
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.

Post by Saddletank »

Yes, the file in the game's base folder will be ignored if the same file is activated in a mod so you'd need to edit the file in your mods folder as Reb says.
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Jean Lafitte
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.

Post by Jean Lafitte »

This appears to be the fix.

I no longer see the extra nomenclature anywhere -- neither in mini map on on the main game screen.

So, this can be added to the next patch. I'll follow up in this thread if anything changes, but, this does appear at this point to be fixed.

Thanks!
Jace11
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Re: Need help fixing odd ## {IDS_Moving} nomenclature showing up in the game.

Post by Jace11 »

Its a mod issue, the lines for the status effects that are missing from the mod can be found at the bottom of the default LanguageEnglish.xml

<Tag name="IDS_Trouble">In Trouble</Tag>
<Tag name="IDS_Engaged">Engaged</Tag>
<Tag name="IDS_Moving">Moving</Tag>
<Tag name="IDS_Resting">Resting</Tag>
<Tag name="IDS_Running">Running</Tag>
<Tag name="IDS_Limbered">Limbered</Tag>
<Tag name="IDS_Unlimbered">Unlimbered</Tag>
<Tag name="IDS_Detached">Detached</Tag>
<Tag name="IDS_Captured">Captured</Tag>
<Tag name="IDS_Rallying">Rallying</Tag>
<Tag name="IDS_Retreating">Retreating</Tag>
<Tag name="IDS_Deceased">Deceased</Tag>
<Tag name="IDS_Lost">Lost</Tag>
<Tag name="IDS_Taking_Cover">Taking Cover</Tag> etc

these arent in the current version of the mod
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