Martin - How is everything going, I see that you are still plugging away at modding, which is good!1. Is a minimum speed for all units effectively hard-coded in GB, which prevents us freezing them in place?
2. Is there a workaround available?
3. How can we modify the time it takes for units to change status (eg artillery limbering or unlimbering), and are there any limits on the time-settings?
1 - I think that the game is Hard-Coded so that there is no value that will prevent a unit from moving.
2 - Probably Not!
To slow down the movements of any unit I sometimes use the unitgfx \ Timing Column . I haven't tried it on what you are doing, but I use it for slowing down the firing sequence and the death falling of units.
3 - Have you looked at the unitattributes file, it does have a setting to alter the limber \ unlimber timings.
davinci