New Wargame in Development: 'General Staff'
Posted: Thu Jul 14, 2016 4:41 pm
The author/designer of "General Staff" has been posting some over on the KS forums about the upcoming release of this game scheduled for later this year. The concept is interesting in the extremes it goes to in putting players directly in the role of an army's leader as he makes decisions and issues orders by courier with (always) the limited information on hand -- very much a FoW situation. While it's clearly more akin to the KS/HITS style than GCM, it may be worth a look. http://general-staff.com/
A couple of elements that caught my attention:
-The designer, D. Ezra Sidran, PhD, is a computer scientist who has been authoring wargames since the 1980's;
-The intent is to create a general structure that may be applied to just about any conflict 19th Century and before (i.e., not just Napoleonics or American Civil War). It does look, however, like these two periods will grab a lot of attention in early scenario design. For instance, the Peninsula Campaign is getting quite a bit of attention;
-Map styles are quite unique and appealing. Very much like those actual commanders would work from.
Here's where Dr. Sidran seems to be posting his game development updates over on the KS forum:
http://kriegsspiel.forumotion.net/t1816 ... ment#21006
A couple of elements that caught my attention:
-The designer, D. Ezra Sidran, PhD, is a computer scientist who has been authoring wargames since the 1980's;
-The intent is to create a general structure that may be applied to just about any conflict 19th Century and before (i.e., not just Napoleonics or American Civil War). It does look, however, like these two periods will grab a lot of attention in early scenario design. For instance, the Peninsula Campaign is getting quite a bit of attention;
-Map styles are quite unique and appealing. Very much like those actual commanders would work from.
Here's where Dr. Sidran seems to be posting his game development updates over on the KS forum:
http://kriegsspiel.forumotion.net/t1816 ... ment#21006