War3DIIGB Interview
Re:War3DIIGB Interview
Everyday the War3DllGB star shines brighter.
Hoistingman4
Hoistingman4
HOISTINGMAN4
Drafted in Boston
Drafted in Boston
Re:War3DIIGB Interview
Now we just need a game 

Re:War3DIIGB Interview
You hold the majic wand to make it happen.
Hoistingman4

Hoistingman4
HOISTINGMAN4
Drafted in Boston
Drafted in Boston
- Little Powell
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Re:War3DIIGB Interview
Great article. Well done Norb/Jim. 

Re:War3DIIGB Interview
Little Powell wrote:
A great article indeed.
I second that.Great article. Well done Norb/Jim.
A great article indeed.
OHIO UNIVERSITY
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Re:War3DIIGB Interview
How are you going to market the game? Are you going to try to get it sold in some stores like game stop and such since people need to see what kind of a game this is. It would help if you could get it sold in that store since where I live I could walk to game stop without my leg killing me (can't drive without it hearting)
Last edited by Joshua l.Chamberlain on Mon Apr 13, 2009 2:03 pm, edited 1 time in total.
"There stands Jackson like a stone wall! Let us be determined to die here and we will conquer!"
-Brig.Gen. Bernard Bee, Henry House
-Brig.Gen. Bernard Bee, Henry House
Re:War3DIIGB Interview
To get on store shelves is very hard. You basically have to sign most of your rights away. That is why so many indies only sell online. I seriously doubt we will be in stores right away. If our sales are good, then maybe a publisher would give us a fair deal. We'll see.
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Re:War3DIIGB Interview
Good interview. Maybe you should find someone who isn't connected with the game, ex a reenactor, producer of other games, ect, and have them ask questions. It seemed to me that they questions asked, while good, didn't hit home, and probably wouldn't answer a lot of questions (you're hearing this from a guy that has taken Journalism for 2 years, produced 12 newspapers, writen over 20 articles, edited 8 pages for content, and is currently the graphics editor at his school newspaper).
I have a few off the top of my head:
What makes this game different from the other games on the market?
Which concepts are the most important part of the game?
Sneak preview of a battle (video w/ voice-over including description of what is happening, cool functions, ect.)
I have a few off the top of my head:
What makes this game different from the other games on the market?
Which concepts are the most important part of the game?
Sneak preview of a battle (video w/ voice-over including description of what is happening, cool functions, ect.)
Hancock the Superb
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Re:War3DIIGB Interview
Nothing about the sound environment in the article.
I hope it will be more better thn Take Command M. 2.
Please, don't forget to work hard for it. The sound it's so important for feel the battle.
I also hope be a beta tester *dreaming*.
Your french friend.
I hope it will be more better thn Take Command M. 2.
Please, don't forget to work hard for it. The sound it's so important for feel the battle.
I also hope be a beta tester *dreaming*.
Your french friend.
Last edited by Sire.Gauvain on Thu Apr 30, 2009 3:47 pm, edited 1 time in total.