New Version of the KS Napoleon Mod Released

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Marching Thru Georgia
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Joined: Mon Mar 29, 2010 9:56 pm

New Version of the KS Napoleon Mod Released

Post by Marching Thru Georgia »

The latest version of the KS Napoleon Mod, 1.34 and Supplemental Maps 1.24 have been uploaded.
Changes/additions include:

1. Shirkers have been added to the game.  After approximately 7 minutes of combat, infantry battalions will begin to lose 1-4 additional men when casualties are incurred.  This represents the historic situation of men leaving the line to help wounded comrades to an aid station and failing to find their way back to the battle.  These shirkers are never seen again in the battle.  See the Mod Manual for additional information.

2. Disorganized infantry troops will temporarily leave the field in order to reorganize.  Historically, when battalions became extremely disorganized, they became combat ineffective and generally were withdrawn form combat to rest and reorganize. Once accomplished, they were able to rejoin the fight. This has been modeled in the mod.  See the Mod Manual for additional information.

3. Added a red "Detached" to the left side of the toolbar when a battalion detaches itself to scout, skirmish, guard a battery or leaves the field to reorganize.

4. The infantry and cavalry division level toolbar no longer displays formations to choose from.  Instead, a single button with an 'F' on it is displayed.  Pushing this calls up a sub-menu which displays the available formations.  This change was implemented because players would often mistakenly press one of the formation button when they thought they were giving orders to a brigade or battalion/regiment.  This was a common problem in the heat of battle.  The result of this mistake was to order all the units under the player's command to begin moving to some undesirable location.

5. Primarily for MP, second save files for both the defsave.sav and KSMod.bin are now retained.  It was found on occasion that if a player crashed out of the game during the save process, the save file(s) could become corrupted and therefore unusable.  Now the save from 6 minutes prior is available if this problem arises.

6. Numerous AI changes.

7. A number of new maps have been added.  These are all existing maps that have European buildings added. They are named Burgos (Spain), Canth (Germany), Eggenfelden (Germany), HausenTeugn (Germany), Hostomitz (Austria), Klimovitchi (Russia), Richwol (Prussia) and Zisterdorf (Austria).

8. Two new OOBs; Austria/Russia - France 1805, (Austerlitz), Austria - France 1800, (Marengo).
Last edited by Marching Thru Georgia on Sun Nov 26, 2023 6:12 pm, edited 1 time in total.
I can make this march and I will make Georgia howl.
Marching Thru Georgia
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Posts: 1769
Joined: Mon Mar 29, 2010 9:56 pm

Re: New Version of the KS Napoleon Mod Released

Post by Marching Thru Georgia »

The latest version of the KS Napoleon Mod, 1.37 and Supplemental Maps 1.27 have been uploaded. Since the last time it was mentioned here numerous maps have been created of Europeanized. Many changes to the AI including a new strategic AI that replaces the stock version. Now corps and divisions will deploy relative to map objectives in a more rational fashion. The stock, scripted scenarios have been reworked so they are compatible with the mod. They can be found under the User Scenarios tab.
I can make this march and I will make Georgia howl.
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