Effectiveness of fire
Posted: Mon Jun 09, 2008 12:27 am
Yesterday a group of us went target shooting with our 1861 Springfields. (Yes it was pretty hot even though we were in the shade the whole time). As usual, after firing several rounds, our muskets began to foul. Loading became difficult for some. It took longer to load the muskets.
Will the game take into account the effectiveness of a unit gradually being reduced the longer they fire due to this issue?
Will the game take into account the effectiveness of a unit gradually being reduced the longer they fire due to this issue?