'True Ground' New Terrain Mod Download

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
Jolly
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'True Ground' New Terrain Mod Download

Post by Jolly »

PLEASE NOTE:

A NEW VERSION OF THIS MOD IS AVAILABLE.

It can be found in the 'True Ground' New Terrain Mod VERSION 2 Download' topic!

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In your 'MODS' folder, please set this mod BELOW all the other mods needed for 'True Ground' to function.

Here's a pic of the mod order settings.
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And a Postcard from Devil's Den ;)
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Lets all enjoy this splendid addition that is 'True Ground', and hope there is more to come!

David(jolly)
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TGnew04.jpg
TGnew04.jpg (344.12 KiB) Viewed 368 times
MOD_priority.jpg
MOD_priority.jpg (105.78 KiB) Viewed 368 times
Last edited by Jolly on Tue Feb 18, 2020 7:45 am, edited 1 time in total.
voltigeur
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Re: 'True Ground' New Terrain Mod Download

Post by voltigeur »

nice tweaking Jolly :)


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@ reb: not sure why I sometimes see a pale yellow overlay on the b&f mod as seen on this screenie. 2560x1440, latest version of the mod.
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screen0001.jpg
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Last edited by voltigeur on Thu Jan 30, 2020 11:19 am, edited 1 time in total.
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RebBugler
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Re: 'True Ground' New Terrain Mod Download

Post by RebBugler »

@ reb: not sure why I sometimes see a pale yellow overlay on the b&f mod as seen on this screenie. 2560x1440, latest version of the mod.
That's by design. Gives the player a fast heads up as to a units fatigue stress. Yellow is Winded, it appears first, then varying shades of red lead to Exhaustion. This feature, Fatigue Alerts, has been around awhile...so, so much for a heads up for some. :lol:
Last edited by RebBugler on Thu Jan 30, 2020 3:37 pm, edited 1 time in total.
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voltigeur
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Re: 'True Ground' New Terrain Mod Download

Post by voltigeur »

ah ha! Thank you sir.

As a side note, I am using the hi res version and the shading extends off the toolbar to the right. No biggie :)
Jolly
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Re: 'True Ground' New Terrain Mod Download

Post by Jolly »

Well that's encouraging! - posts about a yellow tint on the gui which has nothing to do with this thread!

David(jolly)
voltigeur
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Re: 'True Ground' New Terrain Mod Download

Post by voltigeur »

yes, but...
nice tweaking Jolly :)
:lol:
Davinci
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Re: 'True Ground' New Terrain Mod Download

Post by Davinci »

The Screenshots look nice, but the color of the water texture appears to mess with the view of the terrain.

Just My two cents worth!

davinci
The only true logic is that, there is no true logic!
Jolly
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Re: 'True Ground' New Terrain Mod Download

Post by Jolly »

I'm not sure what you mean Davinci? Does it interfere with the terrain 3d view, or is the colour clashing in some way?
Davinci
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Re: 'True Ground' New Terrain Mod Download

Post by Davinci »

I'm not sure what you mean Davinci? Does it interfere with the terrain 3d view, or is the colour clashing in some way?
"Jolly" - Yes, "Colour Clashing" would probably be a better way of putting it, it's too light in color, which causes a noticeable difference with the ground and the trees.

This change would have to be fixed in the (lsl) file, and Not with what you are doing.

But, if You and Reb, find the color alright, disregard this comment!

davinci
The only true logic is that, there is no true logic!
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RebBugler
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Re: 'True Ground' New Terrain Mod Download

Post by RebBugler »

ah ha! Thank you sir.

As a side note, I am using the hi res version and the shading extends off the toolbar to the right. No biggie :)
No biggie, but an oversight nonetheless. When this feature was designed and tested I was using a resolution that displayed the toolbar the entire width of the screen, so this graphics error never appeared. However, last year I got a new computer and expanded the resolution to 1366x768 where the error did show up, but I never noticed it until now...Duh :S

B&F update coming soon with this fix and some other upgraded stuff...

Now back to Jolly's terrain thread, apologies for the interruption.
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