Search found 166 matches

by Jean Lafitte
Tue Jul 10, 2018 10:15 pm
Forum: Waterloo Modifications
Topic: Historic Waterloo as Napoleon scenario plus associated Artillery mod
Replies: 55
Views: 9646

Re: Historic Waterloo as Napoleon scenario plus associated Artillery mod

<t>Take your time. No hurry. Enjoy your holiday.<br/> <br/> Could you make a quick mod to your version that delivers all of the Prussians in every case? And leaves out all of Grouchy's folks, in every case?<br/> <br/> If you can just tweak to guarantee all Prussian arrival, the player can always jus...
by Jean Lafitte
Tue Jul 10, 2018 10:53 am
Forum: Waterloo Modifications
Topic: Historic Waterloo as Napoleon scenario plus associated Artillery mod
Replies: 55
Views: 9646

Re: Historic Waterloo as Napoleon scenario plus associated Artillery mod

The attachment SowWL_gamedb_07-09-18_22-46-11.csv is no longer available
Scenario ends itself near 2130 hours.
by Jean Lafitte
Tue Jul 10, 2018 9:55 am
Forum: Waterloo Modifications
Topic: Historic Waterloo as Napoleon scenario plus associated Artillery mod
Replies: 55
Views: 9646

Re: Historic Waterloo as Napoleon scenario plus associated Artillery mod

Do you agree with my opinion that SOWWL is the same game engine as WNLB?

Did any French battalions or batteries run out of ammo at Ligny or Waterloo?
by Jean Lafitte
Tue Jul 10, 2018 4:00 am
Forum: Waterloo Modifications
Topic: Historic Waterloo as Napoleon scenario plus associated Artillery mod
Replies: 55
Views: 9646

Re: Historic Waterloo as Napoleon scenario plus associated Artillery mod

2000 hours

Infantry and Artillery from the Prussian II Korps have assembled East of La Haye Saint and are attacking towards that objective presently.
by Jean Lafitte
Mon Jul 09, 2018 11:03 pm
Forum: Waterloo Modifications
Topic: Historic Waterloo as Napoleon scenario plus associated Artillery mod
Replies: 55
Views: 9646

Re: Historic Waterloo as Napoleon scenario plus associated Artillery mod

<r><QUOTE><s>[quote]</s>Hi Jean<br/> <br/> I did set up a few Prussian artillery batteries with units that had Guard commands that effectively detaches those units from their parent. Unfortunately apparently the AI will disregard the detach state and call the unit up if it thinks it has a need for i...
by Jean Lafitte
Mon Jul 09, 2018 11:01 pm
Forum: Waterloo Modifications
Topic: Historic Waterloo as Napoleon scenario plus associated Artillery mod
Replies: 55
Views: 9646

Re: Historic Waterloo as Napoleon scenario plus associated Artillery mod

<t>Vandamme has appeared at around 1800 hours! Prussian First Korps appeared and is currently attacking from the East and is on the outskirts of Mont St Jean!<br/> <br/> The whole enchilada seems to have appeared on this play-through of the my original game which I saved and re-started at 1437 hours...
by Jean Lafitte
Mon Jul 09, 2018 10:23 pm
Forum: Waterloo Modifications
Topic: Historic Waterloo as Napoleon scenario plus associated Artillery mod
Replies: 55
Views: 9646

Re: Historic Waterloo as Napoleon scenario plus associated Artillery mod

<r><QUOTE><s>[quote]</s>Prussian artillery tends to cluster even in the stock scenario.<e>[/quote]</e></QUOTE> Thanks for the opportunity for me to clarify. My post could be interpreted to be bashing Mike's mod scenario, but, it isn't. I realize that the AI is doing this and has been doing this in t...
by Jean Lafitte
Mon Jul 09, 2018 10:54 am
Forum: Waterloo Modifications
Topic: Historic Waterloo as Napoleon scenario plus associated Artillery mod
Replies: 55
Views: 9646

Re: Historic Waterloo as Napoleon scenario plus associated Artillery mod

<t>I am up to 1800 hours on this play-through. Looks like all Prussians have appeared. Exelmann appeared.<br/> <br/> Can anything be done about how the AI protects its artillery batteries? The AI grouped all 100 or so guns of the entire Prussian IV Korps artillery and moved it forward without any su...
by Jean Lafitte
Mon Jul 09, 2018 10:44 am
Forum: Nuts and Bolts - Waterloo
Topic: Ammunition Wagons
Replies: 2
Views: 1485

Re: Ammunition Wagons

<t>I have been trying to figure out exactly how the Ammo Wagons work. They obviously follow the Division Commander around. When the player orders an artillery battery to Re Supply the battery will travel to the wagon, ignoring all danger.<br/> <br/> I'm still trying to figure out whether a battery l...
by Jean Lafitte
Sun Jul 08, 2018 8:08 am
Forum: Waterloo Modifications
Topic: Historic Waterloo as Napoleon scenario plus associated Artillery mod
Replies: 55
Views: 9646

Re: Historic Waterloo as Napoleon scenario plus associated Artillery mod

<t>No I didn't finish the one where the Prussians appeared. The reason is because just ran the game on auto-play instead of playing the game.<br/> <br/> However, I did begin the same game file with the glitch at the 1437 hours point. I will finish it and post the dump file here for your review.<br/>...