Search found 341 matches
- Mon May 12, 2025 4:34 pm
- Forum: NSD News
- Topic: Scourge of War Boards usage
- Replies: 2
- Views: 3404
Re: Scourge of War Boards usage
It would be nice if interest would pick up....I check in every once in a while hoping for a new Civil War map....
- Thu Feb 08, 2024 10:13 am
- Forum: Technical Help & Bug Post
- Topic: AI Aggression
- Replies: 2
- Views: 3569
Re: AI Aggression
Thanks... you summed it up quite well...the AI always rules !!!
- Mon Feb 05, 2024 12:41 am
- Forum: Technical Help & Bug Post
- Topic: AI Aggression
- Replies: 2
- Views: 3569
AI Aggression
In the Scenario.ini file....What does Strategic AI = 0 or 1 really do? How is the setting used?
the "reb"
the "reb"
- Fri Dec 01, 2023 12:44 am
- Forum: Technical Help & Bug Post
- Topic: Portraits...
- Replies: 4
- Views: 4804
Re: Portraits...
Ok...I'm up and running with Portraits and Flags applied to a Shiloh OOB and into a Working Mod. I basically made another Mod which combined only Flag and Portrait Files to suit my application. I used some "Complete Portraits" Files and apply them to all LVL's...made life easy for me. I do...
- Thu Nov 30, 2023 5:21 pm
- Forum: Technical Help & Bug Post
- Topic: Portraits...
- Replies: 4
- Views: 4804
Re: Portraits...
Thank you sir...Making great progress understanding related file management.
Questions....
What is purpose of "gui" file in Logistics Folder?
What is relevance of LVL 6 within the gui file?
Why is there no LVL 2 in Portraits?
thanks again,
the reb
Questions....
What is purpose of "gui" file in Logistics Folder?
What is relevance of LVL 6 within the gui file?
Why is there no LVL 2 in Portraits?
thanks again,
the reb
- Wed Nov 29, 2023 7:50 pm
- Forum: Technical Help & Bug Post
- Topic: Portraits...
- Replies: 4
- Views: 4804
Portraits...
I think I'm getting close in understanding how to apply the proper portrait to an OOB. I did refer to SDK which sort of confirmed my thinking. I'm trying to apply the correct portrait to a Shiloh OOB. I've spent a lot of time on this with no results except less hair but further gaining knowledge of ...
- Wed Nov 01, 2023 9:54 am
- Forum: Modifications
- Topic: Weather Attributes 1 Thru 25
- Replies: 2
- Views: 4451
Re: Weather Attributes 1 Thru 25
Thank you sir....
- Mon Oct 30, 2023 4:29 pm
- Forum: Modifications
- Topic: Weather Attributes 1 Thru 25
- Replies: 2
- Views: 4451
Weather Attributes 1 Thru 25
Requesting a list of all the attributes. I have 1 thru 11 as defined in SDK 1.06 dated 3/2011. Are all 1-25 attributes recognized in Battlescript.csv without additional input or only 1-11?
thanks,
the reb
thanks,
the reb
- Fri Oct 06, 2023 1:30 pm
- Forum: Modifications
- Topic: Union Portraits - Western Theater
- Replies: 5
- Views: 5069
Re: Union Portraits - Western Theater
Got it...My Windows 10 Setup didn't like the "7z" file extension. Renamed to a "rar" file...bingo!!!!
So...once again...thank you for the hard work on these mods and all you do for SOW...it is appreciated.
the reb
So...once again...thank you for the hard work on these mods and all you do for SOW...it is appreciated.
the reb
- Thu Oct 05, 2023 4:59 pm
- Forum: Modifications
- Topic: Union Portraits - Western Theater
- Replies: 5
- Views: 5069
Re: Union Portraits - Western Theater
Thank you RebBugler, This is exactly what I'm looking for, unfortunately my file in downloading displays the Explorer "E" and not a zip file. There may be a security issue. Not sure about any Dropbox requirement or what I'm not understanding ..please advise. I understand and appreciate the...