Search found 7 matches
- Thu Jan 03, 2019 2:18 am
- Forum: Modifications
- Topic: Game crashes repeatedly when using this Mod???
- Replies: 36
- Views: 6348
Re: Game crashes repeatedly when using this Mod???
<t>I'm assuming this is Bugles and Flags XVIII mod, I had a similar issue with it crashing. Have you noticed if it's in connection with you ordering a unit to road march? Every so often when ordering a unit to go by road it would freeze and crash for me. I eventually linked it to the music that woul...
- Tue Dec 25, 2012 11:33 am
- Forum: Discussion
- Topic: Blind AI in Sandbox?
- Replies: 13
- Views: 2731
Re: Blind AI in Sandbox?
<r>RebBugler, thanks for taking a look at the save files. While I agree that some of the issue might lie with the Division commander being in the middle of the column, I don't think that's the whole thing though. I ran an experiment to verify.<br/> <br/> I setup a Div v. Div sandbox on Kansas map, n...
- Tue Dec 25, 2012 1:47 am
- Forum: Discussion
- Topic: Blind AI in Sandbox?
- Replies: 13
- Views: 2731
Re: Blind AI in Sandbox?
<t>Here are the saves. It's a sandbox on Kansas map with no mods. Corps v Corps fight, with one objective (I used the objective to ensure the units move to the same place). The saves have 3 friendly divisions marching along 2 separate roads to the same location. The Confeds beat me to the objective ...
- Tue Dec 25, 2012 1:05 am
- Forum: Discussion
- Topic: Blind AI in Sandbox?
- Replies: 13
- Views: 2731
Re: Blind AI in Sandbox?
<t>One thing I've noticed that it might be related to: flanking regiments. When brigade commanders are in a fight, almost every time they'll order one or two units to the very flanks of the enemy they are engaged with. A lot of times, these regiments will have to take a circuitous route to get there...
- Mon Dec 24, 2012 3:48 pm
- Forum: Discussion
- Topic: Blind AI in Sandbox?
- Replies: 13
- Views: 2731
Re: Blind AI in Sandbox?
<t>Hi, just bringing this thread up again, I'm still noticing these issues in sandbox play with the new path + expansion, and I was wondering if this was looked at? I think there are issues tied to the roadmarch order, as units (and commanders) stationary or moving cross country seem to respond very...
- Wed Aug 15, 2012 9:14 am
- Forum: Discussion
- Topic: Blind AI in Sandbox?
- Replies: 13
- Views: 2731
Re: Blind AI in Sandbox?
<t>Yes, let me qualify my "AI is Blind" statement by saying that I've had NO issues with AI deployments, movements, or combat in either the scenarios or in a Sandbox, open field fight after the initial engagement. This has only been an issue for me when both forces are using the roads and marching t...
- Wed Aug 15, 2012 6:58 am
- Forum: Discussion
- Topic: Blind AI in Sandbox?
- Replies: 13
- Views: 2731
Blind AI in Sandbox?
<r>Hello everyone, I've been playing a lot of Sandbox games recently, after finally beating all the main scenarios, and have run into some frustrating issues with the AI. Namely, it appears at times to be blind and oblivious to enemy forces! I like to play mostly Corps v. Corps games, using all the ...