Search found 20 matches
- Tue Sep 17, 2013 3:33 am
- Forum: Command & Staff School
- Topic: cavalry 'scout' command
- Replies: 2
- Views: 2264
cavalry 'scout' command
I figured that in sandbox mode, where searching for the enemy, it would be good to order cavalry to 'scout.' So far I've been unable to get them to actually do that. Does that feature work? If so, how to use it?
- Mon Sep 16, 2013 11:58 pm
- Forum: Discussion
- Topic: cavalry in sandbox mode
- Replies: 3
- Views: 1895
cavalry in sandbox mode
I've started fiddling with the sandbox mode. It appears from the OOBs available that cavalry is not available. Is that the case? Should I install a modded OOB? Thanks for any help.
- Sat Aug 24, 2013 3:26 am
- Forum: Command & Staff School
- Topic: proper use of skirmish formation
- Replies: 5
- Views: 2449
Re: proper use of skirmish formation
<t>Thanks. I'm going to try that Napoleon mod someday. In the meantime, I'll treat skirmishing as eye candy and for immersion, and very cautiously, when not in imminent contact with the enemy. My second stab at GBB03 I used it, but got right down out front with the lead skirmishers, and as soon as I...
- Sat Aug 24, 2013 12:25 am
- Forum: Command & Staff School
- Topic: proper use of skirmish formation
- Replies: 5
- Views: 2449
proper use of skirmish formation
<t>My first stab at GBB03, Merdith's brigade holding McPherson's Ridge, I thought that it would be best to advance in skirmish formation, since I couldn't see any Confederates in the woods. <br/> <br/> One regiment ran straight into a deployed Confederate regiment, which proceeded to make mince of m...
- Thu Aug 22, 2013 8:52 pm
- Forum: Command & Staff School
- Topic: questions on 3day carryover scenarios
- Replies: 3
- Views: 2054
Re: questions on 3day carryover scenarios
<t>I am finding it very difficult to control both Hill's Corps and Ewell's. Perhaps too much micromanagement is my problem, taking control of regiments. <br/> <br/> Finally I caught on (after RedBugler's suggestion above) that I could go to a brigade or division commander and use the 'take control' ...
- Mon Aug 19, 2013 10:15 pm
- Forum: Command & Staff School
- Topic: questions on 3day carryover scenarios
- Replies: 3
- Views: 2054
questions on 3day carryover scenarios
<t>I'm using the Bugles and Flags mod, on the 1st day of the 3 day carryover series of scenarios. Having a blast but cannot figure out a couple of things:<br/> <br/> 1) If I give orders to commanders at the corps level, the corps never moves. Just sits there. At the divisional and brigade levels, co...
- Sat Aug 17, 2013 9:33 pm
- Forum: Modifications
- Topic: baby steps modding a scenario
- Replies: 11
- Views: 2429
Re: baby steps modding a scenario
<r><QUOTE><s>[quote]</s>Played the save and found no anomalies, arty was picked off and then routed. Also restarted it and captured both guns. Just a matter of learning how to deal with arty, and learning how to play the game. To capture arty you must move in fast and TC or attackmarch your unit, I ...
- Sat Aug 17, 2013 4:37 pm
- Forum: Modifications
- Topic: baby steps modding a scenario
- Replies: 11
- Views: 2429
Re: baby steps modding a scenario
Thanks for the tip, DaVinci. RedBugler, if you look at that save, please advise us on why the artillery is not captured/destroyed.
- Sat Aug 17, 2013 4:35 pm
- Forum: Modifications
- Topic: baby steps modding a scenario
- Replies: 11
- Views: 2429
Re: baby steps modding a scenario
third attempt to attach save file
- Sat Aug 17, 2013 9:19 am
- Forum: Modifications
- Topic: baby steps modding a scenario
- Replies: 11
- Views: 2429
Re: baby steps modding a scenario
Here is a save file. In order to show the invincible artillery, advance the 2nd or 42nd Mississippi infantry to the artillery.
Well, I don't think the attachment worked. I'll try again. If it doesn't come through, please advise. I'm attempting to attach a zip file.
Well, I don't think the attachment worked. I'll try again. If it doesn't come through, please advise. I'm attempting to attach a zip file.