yeah,the singleplayer.layout edited,and I avoid original Waterloobattles and The tutorial.
But like order launchscenario:WL01 it is be fixed to my scenarioID ?
it is ok now. I have corrected the xml Format and make it is same with original OOB file.
when the Tag names error it wont show anything.now oob is fully translated into CN and ok.
<r>I am doing translating work on SOWWL recently.It is nice to chnage most text palce into my home tongue CHN.<br/> But I have found that OOBNames.xml edited,,but OOB in sandbox game,,I find it is a former verson including old errors.So<br/> how I translate OOB steady then ? <br/> It is like OOB tex...
I am looking for some successful mod to study.
the font could change only by mod overwrite then,it is pft controling ,how add more function to add fonts etc.
hi,in my mod I add LanguageChineseMod.xml and keep English version same place.You not need do more for suit my mod . All xxxxEnglish files converted to Chinese verson.