Search found 56 matches

by Rob Son of Paul
Wed Nov 14, 2012 7:47 am
Forum: Modifications
Topic: Post Processing Goodness for SoW
Replies: 10
Views: 2446

Re: Post Processing Goodness for SoW

Yes there is. I turn off the PP (post processing) via the pause key in game then alt tab to the tool.exe. After any changes I select save on the tool.exe Then back in the game use pause to turn the PP back on and you see the changes.
by Rob Son of Paul
Wed Nov 14, 2012 6:42 am
Forum: Modifications
Topic: Post Processing Goodness for SoW
Replies: 10
Views: 2446

Re: Post Processing Goodness for SoW

<r><QUOTE><s>[quote]</s>I haven't gotten it to crash from alt-tabbing, but I am in windowed mode. Does it ever crash for you when using windowed mode?<e>[/quote]</e></QUOTE> I haven't had any problems while in windowed mode. But I only did a quick test to see if the addon worked in windowed mode. I ...
by Rob Son of Paul
Wed Nov 14, 2012 1:58 am
Forum: Modifications
Topic: Post Processing Goodness for SoW
Replies: 10
Views: 2446

Re: Post Processing Goodness for SoW

Full mod from Skyrim with 4 different presets...


The attachment FullMod.zip is no longer available
by Rob Son of Paul
Wed Nov 14, 2012 1:44 am
Forum: Modifications
Topic: Post Processing Goodness for SoW
Replies: 10
Views: 2446

Re: Post Processing Goodness for SoW

<r><ATTACHMENT filename="SOWGB1Before.jpg" index="1971"><s>[attachment=1971]</s>SOWGB1Before.jpg<e>[/attachment]</e></ATTACHMENT> <ATTACHMENT filename="SOWGB1After.jpg" index="1970"><s>[attachment=1970]</s>SOWGB1After.jpg<e>[/attachment]</e></ATTACHMENT> <ATTACHMENT filename="screen0004.jpg" index="...
by Rob Son of Paul
Wed Nov 14, 2012 1:38 am
Forum: Modifications
Topic: Post Processing Goodness for SoW
Replies: 10
Views: 2446

Post Processing Goodness for SoW

<r>Well the FXAA post processing injector that is so famously used in skyrim works with SoW. Only drawback is that alt tabbing can <U><s>[u]</s>sometimes<e>[/u]</e></U> crash the game.<br/> <br/> Just put the files in the SoW folder. The exe allows adjustments on the fly. All you have to do is hit t...
by Rob Son of Paul
Fri Nov 09, 2012 1:07 pm
Forum: Modifications
Topic: 10 Mile Map 1 and 2 - Released
Replies: 186
Views: 39571

Re: 10 Mile Map - Released

OMG... Just hit enter.. I've been messing around trying to get this map to work for some time now. Thank you!!!!!
by Rob Son of Paul
Fri Nov 09, 2012 5:10 am
Forum: Modifications
Topic: 10 Mile Map 1 and 2 - Released
Replies: 186
Views: 39571

Re: 10 Mile Map - Released

Are you thinking of removing those objects so all of us can use this map? I bought Chancellorsville but not Antietam. :(
by Rob Son of Paul
Thu Nov 08, 2012 4:14 am
Forum: Modifications
Topic: 10 Mile Map 1 and 2 - Released
Replies: 186
Views: 39571

Re: 10 Mile Map - Released

<r>I get the 'cannot find package file' error also. I've copied the .dat file to C:\NorbSoftDev\Scourge of War - Gettysburg\Base\Maps\packages and still the error. I've even tried renaming the file to 10MileMap<B><s>[b]</s>V1<e>[/b]</e></B>.dat like all the other files. Still the error.<br/> <br/> D...
by Rob Son of Paul
Sat May 05, 2012 9:31 pm
Forum: Technical Help & Bug Post
Topic: Low FPS reason possibly found!
Replies: 8
Views: 3167

Re: Low FPS reason possibly found!

Ive a GTX560 too - what software are you guys using to see this?
http://event.msi.com/vga/afterburner/download.htm
by Rob Son of Paul
Sat May 05, 2012 1:31 am
Forum: Technical Help & Bug Post
Topic: Low FPS reason possibly found!
Replies: 8
Views: 3167

Low FPS reason possibly found!

<t>I made this post in another thread which might have been overlooked. Can anyone else confirm my findings?<br/> <br/> The problem I'm having (which I think is the problem that we're all having) is that my video card is running at desktop speed while in game. I have gtx 460 and I use afterburner mo...