Post Processing Goodness for SoW
-
- Reactions:
- Posts: 56
- Joined: Wed Nov 26, 2008 1:53 pm
Post Processing Goodness for SoW
Well the FXAA post processing injector that is so famously used in skyrim works with SoW. Only drawback is that alt tabbing can sometimes crash the game.
Just put the files in the SoW folder. The exe allows adjustments on the fly. All you have to do is hit the pause key next to scroll lock and it turns the post processing on and off while in game. So you can adjust all settings while the game is running and see the results quickly. I would suggest windowed mode for testing and setup.
If you want fxaa on use the exe and toggle it on and then save. Other options are Sharpen, technicolor, tonemap (gamma, exposure saturation ect), sepia, and bloom with fxaa that allows AA Blur, edge thresholds, which seems to work better on the sprites than msaa.
I'm not particurally good at adjusting colors and such. So hopefully some of our great modders here will do some tinkering and share with us their results.
Just put the files in the SoW folder. The exe allows adjustments on the fly. All you have to do is hit the pause key next to scroll lock and it turns the post processing on and off while in game. So you can adjust all settings while the game is running and see the results quickly. I would suggest windowed mode for testing and setup.
If you want fxaa on use the exe and toggle it on and then save. Other options are Sharpen, technicolor, tonemap (gamma, exposure saturation ect), sepia, and bloom with fxaa that allows AA Blur, edge thresholds, which seems to work better on the sprites than msaa.
I'm not particurally good at adjusting colors and such. So hopefully some of our great modders here will do some tinkering and share with us their results.
- Attachments
-
- PostInjector.zip
- (264.83 KiB) Downloaded 5 times
Last edited by Rob Son of Paul on Wed Nov 14, 2012 1:53 am, edited 1 time in total.
-
- Reactions:
- Posts: 56
- Joined: Wed Nov 26, 2008 1:53 pm
Re: Post Processing Goodness for SoW
- Attachments
-
- screen0009.jpg (461.07 KiB) Viewed 616 times
-
- screen0008.jpg (401.19 KiB) Viewed 616 times
-
- screen0007.jpg (517.26 KiB) Viewed 616 times
-
- screen0006.jpg (449.04 KiB) Viewed 616 times
-
- screen0003.jpg (550.91 KiB) Viewed 616 times
-
- screen0004.jpg (431.26 KiB) Viewed 616 times
-
- SOWGB1Before.jpg (586.16 KiB) Viewed 616 times
-
- SOWGB1After.jpg (700.56 KiB) Viewed 616 times
Last edited by Rob Son of Paul on Wed Nov 14, 2012 1:50 am, edited 1 time in total.
-
- Reactions:
- Posts: 56
- Joined: Wed Nov 26, 2008 1:53 pm
Re: Post Processing Goodness for SoW
Full mod from Skyrim with 4 different presets...
- Attachments
-
- FullMod.zip
- (1.04 MiB) Downloaded 4 times
Last edited by Rob Son of Paul on Wed Nov 14, 2012 1:59 am, edited 1 time in total.
-
- Reactions:
- Posts: 2171
- Joined: Sat Dec 24, 2011 4:49 am
Re: Post Processing Goodness for SoW
Which are the modded images, top ones or bottom?
HITS & Couriers - a different and realistic way to play SoW MP.
Re: Post Processing Goodness for SoW
I haven't gotten it to crash from alt-tabbing, but I am in windowed mode. Does it ever crash for you when using windowed mode?
-
- Reactions:
- Posts: 56
- Joined: Wed Nov 26, 2008 1:53 pm
Re: Post Processing Goodness for SoW
I haven't had any problems while in windowed mode. But I only did a quick test to see if the addon worked in windowed mode. I play in fullscreen as I get much better fps.I haven't gotten it to crash from alt-tabbing, but I am in windowed mode. Does it ever crash for you when using windowed mode?
Re: Post Processing Goodness for SoW
I've been trying to adjust things while playing the game, but my changes don't take effect unless I restart the game.
Is there a way to change settings and use them in game immediately without restarting?
Is there a way to change settings and use them in game immediately without restarting?
-
- Reactions:
- Posts: 56
- Joined: Wed Nov 26, 2008 1:53 pm
Re: Post Processing Goodness for SoW
Yes there is. I turn off the PP (post processing) via the pause key in game then alt tab to the tool.exe. After any changes I select save on the tool.exe Then back in the game use pause to turn the PP back on and you see the changes.
-
- Reactions:
- Posts: 2171
- Joined: Sat Dec 24, 2011 4:49 am
Re: Post Processing Goodness for SoW
Please.Which are the modded images, top ones or bottom?
HITS & Couriers - a different and realistic way to play SoW MP.
Re: Post Processing Goodness for SoW
I could be wrong but i believe the top ones are unmodded?Please.Which are the modded images, top ones or bottom?