Search found 1719 matches
- Wed May 23, 2018 3:24 am
- Forum: Waterloo Modifications
- Topic: New Version of the KS Napoleon Mod Released
- Replies: 91
- Views: 23673
Re: New Version of the KS Napoleon Mod Released
<r>I'm glad to hear you are enjoying the mod.<br/> <QUOTE><s>[quote]</s>The infantry uniforms for both sides are washed out into a sort of beige. Is this supposed to be this way, or do I have a problem that I need to look into?<e>[/quote]</e></QUOTE> They are wearing winter greatcoats. Your computer...
- Sat May 19, 2018 9:32 pm
- Forum: Waterloo Modifications
- Topic: New Version of the KS Napoleon Mod Released
- Replies: 91
- Views: 23673
Re: New Version of the KS Napoleon Mod Released
There is a limit of 3, 50 man patrols per regiment. Losing that many men from a cavalry regiment has severe consequences during battle.
- Fri May 18, 2018 2:25 am
- Forum: Waterloo Modifications
- Topic: New Version of the KS Napoleon Mod Released
- Replies: 91
- Views: 23673
Re: New Version of the KS Napoleon Mod Released
<t>The couriers will hang around until the enemy, (non-officers), gets within 600-650 yd. before making a report. So in that case, they can give you an idea if the force they've found is just a brigade, errant battery or a division. They will stay at a safe distance and continue to observe, sending ...
- Thu May 17, 2018 9:06 pm
- Forum: Waterloo Modifications
- Topic: New Version of the KS Napoleon Mod Released
- Replies: 91
- Views: 23673
Re: New Version of the KS Napoleon Mod Released
<t>Thanks for the kind words. Yes, the scouting does make an interesting addition. The largest maps are the German Gburg and German Chattanooga maps. The random map designations 4L and 6L were just codes assigned by GCM. They don't stand for anything special as far as I know. All the random maps are...
- Wed Apr 04, 2018 11:05 pm
- Forum: Waterloo Modifications
- Topic: New Version of the KS Napoleon Mod Released
- Replies: 91
- Views: 23673
Re: New Version of the KS Napoleon Mod Released
Yes you can delete the older version of the mod. Unless you're a hoarder, of course...
- Wed Apr 04, 2018 4:14 am
- Forum: Waterloo Modifications
- Topic: New Version of the KS Napoleon Mod Released
- Replies: 91
- Views: 23673
Re: New Version of the KS Napoleon Mod Released
<t>The mod is in three pieces, KS Napoleon Mod II 1.27, KS Sprites Mod 1.06 and KS Supplemental maps 1.18. All are required. You'll find download links in the first post of the thread titled, Set Up for SOWWL NAPOLEON GAMES For Kriegspiel style. It's the first thread in the Scourge of War section of...
- Fri Mar 30, 2018 9:48 pm
- Forum: Waterloo Modifications
- Topic: New Version of the KS Napoleon Mod Released
- Replies: 91
- Views: 23673
New Version of the KS Napoleon Mod Released
It's been awhile since anything has been posted here concerning the mod. It regularly updated, but this particular version, 1.27, may be of interest to some. Cavalry scouting patrols can now be created and will automatically go off to search for the enemy. When they are found, they will send back a ...
- Fri Jun 24, 2016 5:48 pm
- Forum: Nuts and Bolts - Waterloo
- Topic: Disable UI Sounds?
- Replies: 16
- Views: 2210
Re: Disable UI Sounds?
Can can try the KS mod. Those sounds were removed long ago.
- Wed Jun 22, 2016 5:27 am
- Forum: Nuts and Bolts - Waterloo
- Topic: Cavalry Scenarios Freeze up PC
- Replies: 14
- Views: 2331
Re: Cavalry Scenarios Freeze up PC
You have to use maps which begin with the name of a European country with the Nappy mod. The others are for the ACW version of the mod.
- Tue Jun 21, 2016 5:40 pm
- Forum: Nuts and Bolts - Waterloo
- Topic: Cavalry Scenarios Freeze up PC
- Replies: 14
- Views: 2331
Re: Cavalry Scenarios Freeze up PC
Can you play a sandbox battle without any problems?