Port Forwarding problem

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Little Powell
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Re: Port Forwarding problem

Post by Little Powell »

Boyd wrote:
After adding port 31791 and then updating the ini file with mapport=0 everything now works like a charm! I can play as host or guest. Thx!

One thing i didn't know and don't really like is that in a MP game everyone's graphic settings default to the host's settings. So if one player has an older computer it penalizes everyone else. Either with slow laggy play (if host has settings on high or best) or everyone is penalized because they have to reduce their graphics to the lower end.
That is why it's best that the host uses low MP graphic settings if someone has a slow computer. It's a good practice for the host to ask everyone about their computer speed in the lobby. If there is a weak link, he will need to make sure and use low MP graphic settings, and those settings will be used for everyone.
pakfront
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Re:Port Forwarding problem

Post by pakfront »

UglyElmo, I have similar problems. In fact, I have this problem hosting ANY game (Combat Mission, etc.). I have gotten port forwarding to work successfully on other networks but something about my current setup makes it a no-go. I have tried it with software firewalls disabled and still doesn't work.
One way to test is to host direct connection, non-lobby game and, while it is waiting for connections go to http://canyouseeme.org/ and type in the port number.

Oddly, canyousee me CAN see me and says the port(s) are open when running the game, but no games can actually connect. Again, this applies to all games, so I suspect it is something on my end.
Last edited by pakfront on Fri Apr 02, 2010 12:17 pm, edited 1 time in total.
UglyElmo
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Re:Port Forwarding problem

Post by UglyElmo »

When I get home I will try the MapPort=0 and let everyone know.

Also, I turned off ZoneAlarm and AVG, and tried to play, after opening the port. No luck hosting.
For any prior or future Ugly's out there, my contact info:
el-marko1@insightbb.com
UglyElmo
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Re:Port Forwarding problem

Post by UglyElmo »

Where exactly is this ini file. Is it the configuration file located in the C:\NorbSoftDev\Scourge of War - Gettysburg\Work directory?
For any prior or future Ugly's out there, my contact info:
el-marko1@insightbb.com
ADukes
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Re:Port Forwarding problem

Post by ADukes »

Correct.
UglyElmo
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Re:Port Forwarding problem

Post by UglyElmo »

Just updated the config file and started up MP. Nobody in lobby, so I just created a room and launched the game. This time the Port error did not show up in my chat box, so it looks to be working properly now.

I will let you know once someone shows up and we can test it.

Thanks for the help.

:)
For any prior or future Ugly's out there, my contact info:
el-marko1@insightbb.com
kg_sspoom
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Re:Port Forwarding problem

Post by kg_sspoom »

I also am having issues with port forwarding but I cant find the
file I need to modify to "mapport=0"
The config file I found didnt have a "mapport" line.



Ok I think I have it now =)
Last edited by kg_sspoom on Sat Apr 03, 2010 12:33 pm, edited 1 time in total.
ADukes
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Re:Port Forwarding problem

Post by ADukes »

That's why it was mentioned that you have to add it to the [Initialization] section of the INI file.
Last edited by ADukes on Sat Apr 03, 2010 1:37 pm, edited 1 time in total.
kg_sspoom
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Re:Port Forwarding problem

Post by kg_sspoom »

I caught that after reading some more threads and coming back.
Pretty sure I have it going
Thanks
jb hood
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Re:Port Forwarding problem

Post by jb hood »

cant host a game for more than 2 players. i mapped the port on the router. added mapport=0 to ini.

disabled router firewall -> didnt work for more than 1
disabled kaspersky (router firewall on) -> didnt work
“They are lying on the field where you sent them.”
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