Being of few words:BOSTON wrote:Congrats, 1st on the list of Die Hards.What are you NUTS! TC forever/forever TC!

2nd on the list
Being of few words:BOSTON wrote:Congrats, 1st on the list of Die Hards.What are you NUTS! TC forever/forever TC!
Man, err...General man, I'm a control freak also. Oh, and, Congrats...Retire TC! Are you kidding? Words cannot describe my utter :blink: -itude.
Note that I am a control freak and would likely rip my whiskers out without the option.
Really cool cannon, except when it's firing at me. Thought you were a Canadian ally, still, I just made a compromise, so hopefully we're international buds again.RebBugler wrote:Being of few words:BOSTON wrote:Congrats, 1st on the list of Die Hards.What are you NUTS! TC forever/forever TC!
2nd on the list
Now that’s much better.RebBugler wrote:
So, keep TC, make 'No Orders' strong, and everyone's happy.
We’ll always be allied buds: shoulder to shoulder, through thick and thin, taking bullets, for better or worse, etc., etc.RebBugler wrote:
Thought you were a Canadian ally .....
See, I knew I had seen that idea before, and just let it fester in my head a bit.Yes, it's the idea I had when pointing out how ROE could work (as in AACW) where stance means something less detailed and more discretional for the AI general to the extents you may set in the ROE themselves.
As of the TC, I also pointed out exactly the same, that TC should not be removed but in the Historical level all should be done by couriering which limits very much the ability to micromanage single regiments due to the time and risks taken by the courier to deliver messages. This obviously implies a further level of couriering which is not in (at least at the moment), the regimental (lowest level is BDE atm).
However, due to the nature of the current courier system where 1 courier is sent for every single order (and unfortunately some orders just won't work), before something like that can be done, courier pathing must be tweaked and the overall order to the recipient should be assembled one order at time and then just send 1 courier via a send button. Now, built like this, TC would become "obsolete" but as you said, such idea is better be kept for Historical level only... even though this level still has a few problems to be solved before it can be enjoyed.
I.E. it is impossible to handle troops if you can only direct them to a point you see, which means if you want to send a BDE out for a flanking manouver, you manually have to go with them otherwise you can't click where they should move because of camera restrictions.
I think the Historical level is really THE way to play the game. It changes things dramatically to actually be INSIDE the battle as compared to being ABOVE the battle.
Of course it can be done. If Norb wants, the game can even make the cofee for you, it's all about priorities.
I supppose this kind of "elite" settings are probably in use by just a few at this time and priorities at this stage must go to the CTD issues, sound issues and other very serious bugs before new features such as this can be added.
I am pleased by the progresses shown by the 1.01b2, the changelog is really impressive so there's a lot more to discover within the beauty of this game.