SOWGB Beta Patch 3
Re:SOWGB Beta Patch 3
Awesome! Thank you!
- Little Powell
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Re:SOWGB Beta Patch 3
oho wrote:
They still retreat, but no longer retreat to the designated Safe Place setup by the scenario designer. Some of the Safe Places are setup FAR away from where the battle takes place, and the arty would retreat clear across the map. Now they only retreat a few hundred yards.Thanks.
One Question: What means "Artillery will no longer retreat to safe place"?
I think they should retreat when threatened.
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Re:SOWGB Beta Patch 3
Good morning,
Downloaded and installed...now, is there some simple way to determine if I did it correctly...as in TC2M "CMP" on the screen?
Thanks
J
Downloaded and installed...now, is there some simple way to determine if I did it correctly...as in TC2M "CMP" on the screen?
Thanks
J
Jack Hanger
Fremont, NE[/size]
"Boys, if we have to stand in a straight line as stationary targets for the Yankees to shoot at, this old Texas Brigade is going to run like hell!" J. B. Poley, 4th Texas Infantry, Hood's Texas Brigade
Fremont, NE[/size]
"Boys, if we have to stand in a straight line as stationary targets for the Yankees to shoot at, this old Texas Brigade is going to run like hell!" J. B. Poley, 4th Texas Infantry, Hood's Texas Brigade
Re:SOWGB Beta Patch 3
I installed beta 3 and got CTD in sandbox kansas scenario. Is there any game log to access to ferret out this problem? I am new so if this is common knowledge I appologize.
Atuhalpa
Atuhalpa
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Re:SOWGB Beta Patch 3
Were there any changes to the files available in the SDK? If so, does the SDK download have the new files in it?
I can make this march and I will make Georgia howl.
Re:SOWGB Beta Patch 3
Yes. No and I guess it will not be the case until the final SDK version is available.
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Re:SOWGB Beta Patch 3
ADukes wrote:
Any ETA on when the final SDK will appear?
No and I guess it will not be the case until the final SDK version is available.

I can make this march and I will make Georgia howl.
- Little Powell
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Re:SOWGB Beta Patch 3
Marching Thru Georgia wrote:
I'd guess a couple weeks or so. Still lots to be done with the SDK manual.ADukes wrote:No and I guess it will not be the case until the final SDK version is available.Any ETA on when the final SDK will appear?
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Re:SOWGB Beta Patch 3
Norb/Team,
New patch installed. Have had 2 consecutive crashes during Sandbox games. One each with modded and stock OOBs. Roughly 5-7 minutes into each game. also, Garnier's textured maps are overridden by the original stock maps. Not a big deal there, just info. Will look at modded OOBs to see if I missed something.
Jack
New patch installed. Have had 2 consecutive crashes during Sandbox games. One each with modded and stock OOBs. Roughly 5-7 minutes into each game. also, Garnier's textured maps are overridden by the original stock maps. Not a big deal there, just info. Will look at modded OOBs to see if I missed something.
Jack
American by birth, Californian by geography, Southerner by the Grace of God.
"Molon Labe"
"Molon Labe"
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Re:SOWGB Beta Patch 3
Norb/Team,
Think I figured what the problem was. Reset most recent modded OOB back to where it used to work. Ran fine for 30 minutes. Realized I may have hit some key by accident. Played with keys on keyboard for a bit. Hit the "Teelday" key. Thats the upper left one just under the Esc key. Crashed game. Somehow thats been activated. Will try this again in a minute and advise.
Jack
Think I figured what the problem was. Reset most recent modded OOB back to where it used to work. Ran fine for 30 minutes. Realized I may have hit some key by accident. Played with keys on keyboard for a bit. Hit the "Teelday" key. Thats the upper left one just under the Esc key. Crashed game. Somehow thats been activated. Will try this again in a minute and advise.
Jack
American by birth, Californian by geography, Southerner by the Grace of God.
"Molon Labe"
"Molon Labe"