Changing Generals and troop types

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
Jack ONeill
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Joined: Mon Apr 28, 2008 10:49 pm

Re:Changing Generals and troop types

Post by Jack ONeill »

Gang of Thousands,

Did it. After a lot of trial and error, General R. E. Lee commands only the Army of Northern Virginia, not every Brigade, Batteriy and Guardhouse detachment there-in. The balance of the army is commanded by General Joe Everybody, generic General #2.

DaV,

You were right, but I had to change all the GFX codes and the Original name in the units/model csv, not the units/global csv.

Thanks Jim,

Stared at that manual fro quite a while before it clicked.

Once More Into The Breach

Jack O'Neill B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Davinci
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Joined: Wed Jul 02, 2008 12:53 pm

Re:Changing Generals and troop types

Post by Davinci »

Jack ONeill wrote:
Brother,

Great to hear from you. Will we be seeing you on the MP Battlefield soon?
Naw!, you know how I like to play a very modded game, that slows the men down to a crawl, and of course increase the firing distance to 350 yards, but turn around and give the battlefield a very strong defensive bonus!

This will keep the casualty rate down, and more or less cause the men to run out of ammunition.

Jack ONeill wrote:
DaV,

You were right, but I had to change all the GFX codes and the Original name in the units/model csv, not the units/global csv.
OK, my bad, I only changed the General’s Graphic – I didn’t change any of the names, or etc…..

Also, are you saying that changing the name in the OOB would not have accomplished this?

Also – you are changing the files in the Mod Folder – and not the original files, correct?

Hey, I'm glad that you asked about the SDK - I think that I am still using the files from the first copy, and not the updated ones!

davinci
The only true logic is that, there is no true logic!
Jack ONeill
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Posts: 1896
Joined: Mon Apr 28, 2008 10:49 pm

Re:Changing Generals and troop types

Post by Jack ONeill »

DaV,

Right. Changing the name in the OOB will not do anything. It has to be done in the units/model csv.
Yes, it is in the mods folder, like you said, Mods/Scenarios/logistics. Then activate it in the Modifcations section like any other mod. No, Jim was very emfatic in stating you cannot change things in the original csvs as it will disrupt MP.

Good to hear from you again,

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
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