Good point. Even though you can see the full OOB of the enemy when choosing Historical, you still won't know exactly which unit or units you will be facing. I'll make a note of that in the request, thanks!Little Powell--many thanks for your response.
But I am a little confused re one aspect of this.I would have thought that (3) is actually contained within (1).When as a player/Commander you select the "Historical" opponent option you will (without prior knowledge of the enemy unit) meet on different occasions,with different battle goals, and in different terrain locations, enemy units which may be larger or smaller than those you command.
It seems to me that (3)is therefore subsumed in (1) and the only necessary fresh option needs to be (1)
If I am misunderstanding the setup you have indicated please clarify for me---but please note I am trying to reduce your workload here by one half.....Im really all heart
Still disappointed at 1 feature of the Sandbox battles
- Little Powell
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Re: Still disappointed at 1 feature of the Sandbox battles
Re: Still disappointed at 1 feature of the Sandbox battles
The way I deal with the "fairness" in numbers is this: I play corp sized engagements and I usually leave 1 division in the corner of the map, as a "late arriving" division. This makes up for the enemy attacking you in full strength when you may only have 1/2 or 2/3 of your entire corp at a particular site. I always make the other division arrive at just the right time. Problem wit this is that sometimes the enemy does the same thing, or simply splits into two parts. Who know? Hopefully a patch can fix this or make it playable, both fair and unfair.
- JNewton
- JNewton