Culp's Hill scenario

Game won't run. Keeps crashing. Hopefully we won't get any posts here, but if we do, we'll try to help you out. You can also post any bugs that you find here. IMPORTANT: Don't post mod related problems here!
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Mario
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Posts: 4
Joined: Fri Mar 06, 2009 9:27 pm

Culp's Hill scenario

Post by Mario »

I would ask what happerns to the scenario number 15.
There is only one uniform for each regiment and their movements are not asynchronous.
Look at the attachement.
[attachment]screen0004.bmp[/attachment]
Last edited by Mario on Sun Nov 07, 2010 4:45 pm, edited 1 time in total.
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Little Powell
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Joined: Thu Sep 18, 2008 10:25 am

Re: Culp's Hill scenario

Post by Little Powell »

I would ask what happerns to the scenario number 15.
There is only one uniform for each regiment and their movements are not asynchronous.
Look at the attachement.
[attachment]screen0004.bmp[/attachment]
Does this happen every time you load the scenario? Have you changed any graphic options? The Uniforms will need to be on Medium or Best to show all of the uniforms. As far as the movements not being asynchronous, that's a new one.. If it happens every time, please try and get a save game of the problem and report back.
Mario
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Posts: 4
Joined: Fri Mar 06, 2009 9:27 pm

Re: Culp's Hill scenario

Post by Mario »

now it's ok.
It's a mistery.
The settings were the best.
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