Questions
- Little Powell
- Reactions:
- Posts: 4884
- Joined: Thu Sep 18, 2008 10:25 am
Re: Questions
This will be specified in each Game Information thread. Right now I have it as Default options (no HITS etc.), but I don't have access to the game right now to be able to list the exact settings that are there by default.What will the HITS and courier settings be?
N
Maybe someone that does have access to their game can be so kind to remind me...
Last edited by Little Powell on Wed Nov 17, 2010 12:20 am, edited 1 time in total.
-
- Reactions:
- Posts: 1769
- Joined: Mon Mar 29, 2010 9:56 pm
Re: Questions
Looking in the manual:
Difficulty is set to normal, so no HITS.
Map Display Level is All In Sight.
Order by Courier is set to side, so no couriers. But couriers could be used if someone wants to give themselves a handicap. :laugh:
Difficulty is set to normal, so no HITS.
Map Display Level is All In Sight.
Order by Courier is set to side, so no couriers. But couriers could be used if someone wants to give themselves a handicap. :laugh:
I can make this march and I will make Georgia howl.
-
- Reactions:
- Posts: 1830
- Joined: Wed Dec 05, 2007 2:37 am
Re: Questions
How about a "night cap" instead?.......
Order by Courier is set to side, so no couriers. But couriers could be used if someone wants to give themselves a handicap. :laugh:

'The path that is not seen, nor hidden, should always be flanked'
- Little Powell
- Reactions:
- Posts: 4884
- Joined: Thu Sep 18, 2008 10:25 am
Re: Questions
Thanks MTG.Looking in the manual:
Difficulty is set to normal, so no HITS.
Map Display Level is All In Sight.
Order by Courier is set to side, so no couriers. But couriers could be used if someone wants to give themselves a handicap. :laugh:
And JC - Night cap? Maybe that's how you used to always kick our butts in MP testing... I wouldn't call that a handicap. :laugh:
Last edited by Little Powell on Wed Nov 17, 2010 1:16 am, edited 1 time in total.
-
- Reactions:
- Posts: 22
- Joined: Fri Apr 16, 2010 3:43 am
Re: Questions
Will any of your tournaments feature team play? like 3v3 or more? or are they only meant for 1v1?
-
- Reactions:
- Posts: 529
- Joined: Sat Apr 24, 2010 1:07 am
Re: Questions
I guess technically we could finally have a use for that pesky number beside our names in the MP lobby. You know, since it was designed for that.But couriers could be used if someone wants to give themselves a handicap. :laugh:

"The time for compromises is past, and we are now determined to maintain our position and make all who oppose us smell Southern powder, feel Southern steel."
Jefferson Davis, 1861
Jefferson Davis, 1861
- Little Powell
- Reactions:
- Posts: 4884
- Joined: Thu Sep 18, 2008 10:25 am
Re: Questions
Eventually we will move to team games but for now, we'll start off with 1 Vs. 1.Will any of your tournaments feature team play? like 3v3 or more? or are they only meant for 1v1?
We'd have to figure out how to determine winners with team play. I suppose we could have teams sign up instead of players. So Team 1 makes it to the end, so the players of Team 1 are the champions.

-
- Reactions:
- Posts: 1830
- Joined: Wed Dec 05, 2007 2:37 am
Re: Questions
:laugh: My Ancient Chinese Secret is out! Use the Force LP; use the Force!;) :cheer:And JC - Night cap? Maybe that's how you used to always kick our butts in MP testing... I wouldn't call that a handicap. :laugh:
'The path that is not seen, nor hidden, should always be flanked'
Re: Questions
Pretty simple, in team play if there is objective, whichever team has more points when time expires wins. With no objective, whichever side inflicts more casualties wins.Eventually we will move to team games but for now, we'll start off with 1 Vs. 1.Will any of your tournaments feature team play? like 3v3 or more? or are they only meant for 1v1?
We'd have to figure out how to determine winners with team play. I suppose we could have teams sign up instead of players. So Team 1 makes it to the end, so the players of Team 1 are the champions.