Couriers question

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glen55
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Joined: Wed Dec 29, 2010 5:25 am

Couriers question

Post by glen55 »

Hi all,

I just purchased the game, but I am at work and won't get to download and play before tonight. In the meanwhile, perhaps someone can give me some enlightenment about couriers.

I just read the review on Out of Eight. That is maybe the most trusted games review site from my perspective, and I am not surprised the game got an excellent review, as I have played a good bit of Take Command: 2nd Manassas, and it is a great game.

But one thing the reviewer criticized was courier AI, saying that couriers often wander through enemy fire for no good reason and get shot. That is consistent with my memories of TC2M. If true, it's no deal-breaker, but I'll just set the realism so that I don't have to give orders by courier.

But I'd prefer to give orders by courier if they'll have the sense to take back roads. Do folks agree this is a problem? Has this been addressed in a patch, or will it be?

TIA. Otherwise, I'm very much looking forward to playing.
Marching Thru Georgia
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Re: Couriers question

Post by Marching Thru Georgia »

First, welcome, glen55 and congrats on making a very good purchase. The courier pathing has greatly improved since the game was first released and reviewed. It still is not perfect. The courier will occasionally take the wrong road and be killed. However, the next one that is spawned will tend to avoid that path. The entire courier system is still a work in progress. Hopefully the next feature release will give us an even more robust system.
I can make this march and I will make Georgia howl.
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