Controls

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
born2see
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Re: Controls

Post by born2see »

And once you're done with all that, I'd like to see the message animated. Preferably in sync with the flags with a gloved hand holding it. Kind of like you see in a First Person Shooter. :P
"Those in whose judgment I rely, tell me that I fought the battle splendidly and that it was a masterpiece of art.” - George McClellan to his wife describing the battle of Antietam
Amish John
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Re: Controls

Post by Amish John »

While the current font isn't too bad (better than a typewritten look), something like a 19th century handwriting font like "Lamar Pen" would look more accurate and is still an easy to read font.
I would think that that would be Hard-Coded, but that is just a guess!

davinci
Nope, font can be changed.
Last edited by Amish John on Wed Jun 29, 2011 6:36 am, edited 1 time in total.
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RDBoles
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Re: Controls

Post by RDBoles »

While you are at it put a couple of folds in it . You know they folded it to put in their pockets or order book that the couriers carried.
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Davinci
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Re: Controls

Post by Davinci »

And once you're done with all that, I'd like to see the message animated. Preferably in sync with the flags with a gloved hand holding it
Believe it or not, I tried that approach first, just a hand holding the sheet of paper, and I messed that up, but this is coming from someone that can’t draw a straight line.
Nope, font can be changed.
Yes, you are correct!

The Base Folder – does have a font folder, and there is a gamefonts.csv file also.
While you are at it put a couple of folds in it . You know they folded it to put in their pockets or order book that the couriers carried.
OK, I’ll experiment with that one after I’m finished with this one, but a folding type probably shouldn’t be of this design, probably a standard rectangular sheet of paper.

davinci
The only true logic is that, there is no true logic!
Davinci
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Re: Controls

Post by Davinci »

born2see - when you get the time - test this one out and let me know how it works!

Courier - Large - White Sheet! 1024x1024

Courier - Large - White Sheet2 - 768x768 - for those that can run with this resolution.

davinci
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Last edited by Davinci on Thu Jun 30, 2011 7:14 am, edited 1 time in total.
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born2see
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Re: Controls

Post by born2see »

Looks good D! Only the 1024x1024 works for me.
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Last edited by born2see on Thu Jun 30, 2011 8:15 am, edited 1 time in total.
"Those in whose judgment I rely, tell me that I fought the battle splendidly and that it was a masterpiece of art.” - George McClellan to his wife describing the battle of Antietam
Davinci
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Re: Controls

Post by Davinci »

Looks good D! Only the 1024x1024 works for me.
Yes, I made that you for you and the others that couldn't get the smaller one to work!

Thanks, for testing it out!

What did you decide to do about the objective that shows behind it at times?

Question - If you close the courier screen - does the objective remain on the screen, or does it disappear?

davinci
The only true logic is that, there is no true logic!
born2see
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Re: Controls

Post by born2see »

Thank you! The Objective Timer does remain after the screen is closed. RB said he was going to live with it because he likes the LCS. I haven't investigated to see if it could be moved. If so I would move it to the right, out of the way of the Courier screen.

PS: While you're waiting for the keys to the maps, can you come up with an Air Strike mod? I need a way of getting rid of those pesky units which keep getting in the way of my victories. ;)
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RebBugler
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Re: Controls

Post by RebBugler »

No prob on your end, that's the way it is, and will be on my end, because I prefer the large courier screen. Could make it a bit smaller to address this issue, but nah...not that big of a concern.
Fixed...

Was doing some other stuff, and what the hey, it was kinda buggy looking... :unsure:
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