Pipe Creek
Re: Pipe Creek
How about your trees and vegetation?
Where did they come from, and can you share them?
I would appreciate trying them out.
Where did they come from, and can you share them?
I would appreciate trying them out.
- cliometrician
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- Joined: Thu Jan 03, 2008 10:01 am
- Location: East Texas
Re: Pipe Creek OOB
Now I need a modder to make an OOB for the PCL solitaire scenarios that attaches the artillery to each brigade.....I just prefer it that way.
"I may have fought on the side that was wrong, but I fought on the right side." John S. Mosby
Re: Pipe Creek
Some of the trees are the default ones, and I cropped and modded some of the other ones, the grass is cropped and modded, and yes I can release them, but this may not help out some at this time.How about your trees and vegetation?
Where did they come from, and can you share them?
Basically, the trees, and the grass will have to be added into the mapname.csv file, along with the gfx, and the Graphics folder. Not telling you anything that you don’t already know about that process!
What I’m still working on is adding all of them into one of the new maps. This requires adding in additional grayscale colors into the mapname.bmp file.
It is sort of a slow process due to adding in different shades of grass \ weeds that relate to that part of the battle-field, but it seems to be coming along pretty good.
The pictures posted were just a small part of the second map that I have had time to change.
Once completed, it can be used as a mod that will not affect or alter the default map.
davinci
The only true logic is that, there is no true logic!
Re: Pipe Creek
Now, I see, it took me a minute (i.e…a while).Whats with the Union Flag and face change for Rodes? :huh:
I use the Union General on several of the Confederate Officers – this seems to change the Toolbar Flag – I have never noticed this before.
davinci
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The only true logic is that, there is no true logic!
Re: Pipe Creek
I play the game on two different computers. If I purchase the pipe creek download, how does it install on both of my computers?
- Little Powell
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- Joined: Thu Sep 18, 2008 10:25 am
Re: Pipe Creek
You will need to purchase a separate license to install it on another PC.I play the game on two different computers. If I purchase the pipe creek download, how does it install on both of my computers?
Re: Pipe Creek
After you mentioned this, I decided to try this one out, I didn’t actually play the scenario , I just started it, and put the clock on fast.Plus the 4th scenario is played on it which is a personal favorite of mine. Things get very.. interesting when the sun goes down.![]()
That is neat how the sky changes and the artillery seem to lose its line-of-sight.
Any mention of expanding this feature in the near future, so that we can have a raising sun also?
Or would that be a topic for the Wish-List?
davinci
The only true logic is that, there is no true logic!
- Little Powell
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- Joined: Thu Sep 18, 2008 10:25 am
Re: Pipe Creek
The sun can rise as well.After you mentioned this, I decided to try this one out, I didn’t actually play the scenario , I just started it, and put the clock on fast.Plus the 4th scenario is played on it which is a personal favorite of mine. Things get very.. interesting when the sun goes down.![]()
That is neat how the sky changes and the artillery seem to lose its line-of-sight.
Any mention of expanding this feature in the near future, so that we can have a raising sun also?
Or would that be a topic for the Wish-List?
davinci

Instead of sunset in the battlescript, the command is sunrise.
Re: Pipe Creek
Thanks, I worded that wrong, I meant both of them working together as in sunrise.....sunset.....and will this feature also work in Open Play?The sun can rise as well.
Instead of sunset in the battlescript, the command is sunrise.
davinci
The only true logic is that, there is no true logic!
- Little Powell
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- Joined: Thu Sep 18, 2008 10:25 am
Re: Pipe Creek
Thanks, I worded that wrong, I meant both of them working together as in sunrise.....sunset.....and will this feature also work in Open Play?The sun can rise as well.
Instead of sunset in the battlescript, the command is sunrise.
davinci
They can work together if both commands are used in the battlescript. I don't think it will work in Sandbox because it has to be triggered by battlescript command, and there has to be sunset/sunrise info in the scenario.ini. Maybe something we can put in a future release.
Last edited by Little Powell on Wed Aug 17, 2011 8:41 pm, edited 1 time in total.