Scenario Editor
Re: Scenario Editor
This bug is caused because the scenario.ini don't set a value to this element, I made a correction to prevent crash, but you can bypass it by setting the line manually in the file, I corrected some other crash, I will publish the v1.6 today.
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Re: Scenario Editor
Okee DokeeThis bug is caused because the scenario.ini don't set a value to this element, I made a correction to prevent crash, but you can bypass it by setting the line manually in the file, I corrected some other crash, I will publish the v1.6 today.

Cheers!
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Re: Scenario Editor
Hi Kalliser!
I'm wondering when you move a commander from place to place, would it be possible to have all troops under his command be moved at the same time? I admit I am one lazy person
.
Oh one more thing if I may, is there a way to setup triggers, and VP Locations? or is that something which will be added in a future release?
Cheers, and take care!

I'm wondering when you move a commander from place to place, would it be possible to have all troops under his command be moved at the same time? I admit I am one lazy person

Oh one more thing if I may, is there a way to setup triggers, and VP Locations? or is that something which will be added in a future release?
Cheers, and take care!
Re: Scenario Editor
You pointed 3 of 4 improvments I want to do :
1. multi-selection of element on map (or via oob tree) so you can drag&drop a group instead of single element
2. add the possibility to manage battlescript
3. add the possibility to manage location
4. add a "new scenario" wizard because editor can currently only modifiy existing scenario.
They are not very easy to do and will require some works, but when theses points will be done I will consider my editor fullfiled.
My dream is to have little powell who said he can't work without this tools and to improve his scenario production rate by 2 in order to see more and more scenario for our pleasures. :silly:

1. multi-selection of element on map (or via oob tree) so you can drag&drop a group instead of single element
2. add the possibility to manage battlescript
3. add the possibility to manage location
4. add a "new scenario" wizard because editor can currently only modifiy existing scenario.
They are not very easy to do and will require some works, but when theses points will be done I will consider my editor fullfiled.
My dream is to have little powell who said he can't work without this tools and to improve his scenario production rate by 2 in order to see more and more scenario for our pleasures. :silly:
Last edited by Kalliser on Wed Aug 24, 2011 1:32 am, edited 1 time in total.
Re: Scenario Editor
If you get Little Powell's and RebBugler's approval, you can rest easy knowing you've accomplished something.
B
B
"Those in whose judgment I rely, tell me that I fought the battle splendidly and that it was a masterpiece of art.” - George McClellan to his wife describing the battle of Antietam
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Re: Scenario Editor
No truer words spoken.If you get Little Powell's and RebBugler's approval, you can rest easy knowing you've accomplished something.
B

Re: Scenario Editor
I don't have publish v1.6 because I'm currently doing the multi-selection feature. Stay tuned because this new feature is pretty cool. B)
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Re: Scenario Editor
AAaaaa. I have waited all night for the new version! (kidding, I had to sleep).I don't have publish v1.6 because I'm currently doing the multi-selection feature. Stay tuned because this new feature is pretty cool. B)

Waiting.... :huh:
Re: Scenario Editor
The v1.6 is out.
Some crash causes have been corrected, don't know if I found them all.
The unit selection and highligthing has been completely revamped to support multiselection ! :cheer:
You have 3 ways to made multi-selection :
By CTRL click on elements on the map
By CTRL click on nodes in the oob tree
By Right click on a node in the oob who will pop a context menu with the option : "Select All Sub Element", do it on the army leader and the whole army is selected ready to be displaced, do it on a brigade leader and only the brigade is selected
Don't forget to maintain CTRL key down when starting drag&drop because single click always unselect all elements.
Multiselect feature works with both unit displacement and unit orientation. :woohoo:
Some crash causes have been corrected, don't know if I found them all.
The unit selection and highligthing has been completely revamped to support multiselection ! :cheer:
You have 3 ways to made multi-selection :
By CTRL click on elements on the map
By CTRL click on nodes in the oob tree
By Right click on a node in the oob who will pop a context menu with the option : "Select All Sub Element", do it on the army leader and the whole army is selected ready to be displaced, do it on a brigade leader and only the brigade is selected
Don't forget to maintain CTRL key down when starting drag&drop because single click always unselect all elements.
Multiselect feature works with both unit displacement and unit orientation. :woohoo:
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- Joined: Fri Jan 08, 2010 8:15 am
Re: Scenario Editor
Hi.
Started The editor, Unhandled Exception has shown it's ugly face.
Error
[Error Log]
Cheers...
Started The editor, Unhandled Exception has shown it's ugly face.
Error
SPOILER: SHOW
Cheers...
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