Last week you were told that 2nd Texas, Crikey and Davinci are starting to look at creating Maps for the SOW engine – this is great news and anyone who is not familiar with their work is going to be blown away by what they can do – However I suspect that most of you die-hards will be familiar with their work on the old game – for people who are not familiar pop over to the TC2M Modder’s corner and have a look.
Further down the line I’m also skilling up of 3D sprite generation but it’s not straight forward and it will be a good while before I’m good enough to contribute with this.
My Thoughts about SOW
Pro’s
- Far improved engine
- Better AI
- Better graphics
- Improved gameplay (no more annoying formation blocking when in firing line)
- Higher Sprite sprite ratio
Are there any? Well…
- Cavalry – something missing still (but I have a few idea’s!)
- Suicidal supply Wagons (I’m with Davinci on this – there must be a way round this)
- Lack of variation of maps and sprites (To be honest this is a new-ish game but that’ll change!)
B) SOW ROCKS B)
regards
Zeke