Road to Wargram and Peninsular Mod - Updated 1.6

Jack ONeill
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Re: Road to Wagram

Post by Jack ONeill »

He,

Do you have the Cavalry Fix File? Scroll down thru the topics until you find it and replace the one in the Logistics Folder in the Mod. That should do it. Sorry I didn't realize what you were saying before.

Jack B)

NOTE - Gunship, was this fix added into the existing mod or will it be in the update?

Jack
Last edited by Jack ONeill on Fri Dec 23, 2011 5:59 am, edited 1 time in total.
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
gunship24
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Re: Road to Wagram

Post by gunship24 »

The charge fix for infantry and cavalry I put in the first post as a download to replace the existing file. It is updated in the next version.
Michael Slaunwhite
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Re: Road to Wagram

Post by Michael Slaunwhite »

Quick question. Are you going to wait, and pack your graphic files as NSD has done to make the higher unit graphics more smooth?

:)
gunship24
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Re: Road to Wagram

Post by gunship24 »

I have no idea how they did that. After viewing the new sprite sheets it looks very complex so I probably wont be doing it.
Michael Slaunwhite
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Re: Road to Wagram

Post by Michael Slaunwhite »

I have no idea how they did that. After viewing the new sprite sheets it looks very complex so I probably wont be doing it.
Not a problem.... :)
ADukes
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Re: Road to Wagram

Post by ADukes »

gunship24
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Re: Road to Wagram

Post by gunship24 »

ADukes, thanks. I promise to never miss a norb thread again B) .

Edit:

I am able to create a packed dds but without the new logistic file format I dont know how to get it in game. Using the free version for now plus a little Gimp work but i got this and the plist file:

The attachment RUS_CAVJAEGER_DEATH2.jpg is no longer available
So it might be possible.
Attachments
RUS_CAVJAEGER_DEATH2.jpg
RUS_CAVJAEGER_DEATH2.jpg (161.68 KiB) Viewed 620 times
Last edited by gunship24 on Sat Dec 24, 2011 3:48 am, edited 1 time in total.
Jack ONeill
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Re: Road to Wagram

Post by Jack ONeill »

LP and MTG,

Finally was able to add another 4 gigs of RAM to the box here. Changed res up to 1280x1024. Works and looks great! Thanks for the tip. Going to load in the Toolbar mod for the Squares buttons here in a minute. Can't use the drills file to get the Guns out front. I lose the charge changes and some other stuff. Should have kept some notes on what I changed. :laugh: Thanks.

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Marching Thru Georgia
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Re: Road to Wagram

Post by Marching Thru Georgia »

Jack O'Neill wrote:
Can't use the drills file to get the Guns out front. I lose the charge changes and some other stuff. Should have kept some notes on what I changed
I'll upload a version of drills.csv with just the modded nappy formations I made. That way, you'll just need to cut and paste.

Congrats on the computer upgrade. Adding memory is the biggest bang for the buck you can. get. You won't regret it.
I can make this march and I will make Georgia howl.
Jack ONeill
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Re: Road to Wagram

Post by Jack ONeill »

MTG,

Cool. Yes, the Comp just rolls right along now. Runs better then it did at 1024x768. HA!

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
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