Mods that are, and are not compatible with 1.4

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
rudy
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Re: Mods that are, and are not compatible with 1.4

Post by rudy »

Inside the unzipped TerrainMod folder is a base folder. Inside the base folder is a graphics folder.

Are you saying to put the logistics folder inside the TerrainMod folder, or inside the base folder?
Michael Slaunwhite
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Re: Mods that are, and are not compatible with 1.4

Post by Michael Slaunwhite »

Inside the unzipped TerrainMod folder is a base folder. Inside the base folder is a graphics folder.

Are you saying to put the logistics folder inside the TerrainMod folder, or inside the base folder?
Place it in the Terrain Mod folder...NOT the Graphics folder.

It should look like this...
The attachment it.jpg is no longer available
:)
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Last edited by Michael Slaunwhite on Fri Jan 06, 2012 1:32 pm, edited 1 time in total.
Sharpe55
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Re: Mods that are, and are not compatible with 1.4

Post by Sharpe55 »

Got a no go for me. Put the logistics folder into unzipped mod folder so that it is like what you described (graphics and logistics folder) and I still get CTD
Michael Slaunwhite
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Re: Mods that are, and are not compatible with 1.4

Post by Michael Slaunwhite »

Got a no go for me. Put the logistics folder into unzipped mod folder so that it is like what you described (graphics and logistics folder) and I still get CTD
Okay hang on, I'm going to upload my version to the files area...I have a very slow connection so it will take about 10 minutes. I'll be back to let you know when it is done.

:)
Last edited by Michael Slaunwhite on Sat Jan 07, 2012 12:26 am, edited 1 time in total.
Michael Slaunwhite
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Re: Mods that are, and are not compatible with 1.4

Post by Michael Slaunwhite »

Okay here is the link to the Trees, and Terrain mod that works for me. Sorry for the wait guys but this takes awhile on dialup.

Link: http://www.justallinone.com/index.php?o ... 10&cid=250

Remeber read the comments before you download the file. Also if it works post your own comment etc, up to you but it would help to get feedback from you.

Also, you have to remember guys that some mods do conflict with each other, and could cause CTD's. Believe me I have over 200 mods active for Oblivion, and I have to tell you the one thing you learn about mods is that you have tweak the order of each mod to sometimes get it work properly, and this is no different where Scourge of War is concerned (it follows the same order principle).

Note: You no longer are required to enter your email address to leave a comment, but I do have to authorize it which really doesn't take long because I do it all through email. You have to love Jcomments plugin...very nice.

If any changes are made, or someone else has posted a comment, it may have valuable information about the mod...

Be patient, and take a breather if things don't work right out of the box....

:)
Last edited by Michael Slaunwhite on Sat Jan 07, 2012 1:22 am, edited 1 time in total.
Michael Slaunwhite
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Re: Mods that are, and are not compatible with 1.4

Post by Michael Slaunwhite »

Okay I am now working on the Darker Tree Mod to get it to work, give me about 15 minutes, and I should have it ready for you...

Be back in a few.
Michael Slaunwhite
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Re: Mods that are, and are not compatible with 1.4

Post by Michael Slaunwhite »

Okay I am now working on the Darker Tree Mod to get it to work, give me about 15 minutes, and I should have it ready for you...

Be back in a few.
Okay before I begin, I like to remind folks that I don't work for NSD. These small edits I tinker with is really meant to get the mods working for me, so if they work for me really doesn't mean they will work for you, so PLEASE don't contact NSD (these good people have bigger things to worry about).

Also like I have mentioned if there are comments in the files area take the time to browse through them because there could be info there you could use.

Note: This mod will not work with mods that already change the trees. You have to pick which one to play with with.

Link: http://www.justallinone.com/index.php?o ... Itemid=251

:)
Michael Slaunwhite
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Re: Mods that are, and are not compatible with 1.4

Post by Michael Slaunwhite »

The Terrain, and Textures mod has been updated for the last time. I have edited the gfx.csv to only use the new terrain, and textures. I have also deleted the other .csv files that may cause some problems. This works rather nicely.

Link: http://www.justallinone.com/index.php?o ... Itemid=251

I have also done the exact same thing for the Darker Trees mod so that should work out nice as well.

Link: http://www.justallinone.com/index.php?o ... 10&cid=251

Note: The Darker Tree mod is not Compatible with the Trees, and Terrain mod, so choose which one you wish to use, and have fun because that is what it is all about. :blink:

If there are anymore updates I will let you know.
Last edited by Michael Slaunwhite on Sat Jan 07, 2012 3:38 am, edited 1 time in total.
Sharpe55
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Re: Mods that are, and are not compatible with 1.4

Post by Sharpe55 »

^^^We got a winner with the links above! Finally got it working with out any CTD's.

Thanks Mike and Reb bugler for your help in getting this great mod working again. never would have been able to figure it out. This stuff is all witch magic to me lol
Michael Slaunwhite
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Re: Mods that are, and are not compatible with 1.4

Post by Michael Slaunwhite »

^^^We got a winner with the links above! Finally got it working with out any CTD's.

Thanks Mike and Reb bugler for your help in getting this great mod working again. never would have been able to figure it out. This stuff is all witch magic to me lol
FINALLY...I was banging my head against the wall trying to figure this out, then it dawned on me what could be doing it.

Very happy it's working now... you have no idea! :lol:
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