I am frantically learning this beast...playing on HITs, which is one of the most likeable and addicitive - yet devilishly hard - aspects of the entire simulation. I'm in sandbox with my CSA division on the Antetiem map...marching along roads to get near the town. There is long ridge in front of me and I place my division on the road to let them recover (most regiments were close to exhausted after the walking march from the edge of the board, and I certainly did not want to take them into battle in such a state).I leave them in column of march...perhps a risky thing to do so close to the town while I go off and see what's 'on the other side of the hill'. There are no signs yet of the Union army so I take a risk to let them recover, and not tire them out further with getting into battle formation which may be completely uncessary. One of the frequent command decisions one has to make in this simulation. But I'm up for the risk...
Anyway, I go over the ridge to see if I cannot spot any sign of the Unio army. Nothing. Wait...what's that trundling down the road? A Union supply wagon! I watch it go as I stay on the top of the ridge. Then I see coming up from te town Union cavalry..lots of cavalry and guns. Picture this: I have my blown and exhausted division resting on the road just on the other side of the ridge. On a road paralleling this road, with a ridge inbetween so we can't see each other, comes the entire Union army neatly marching up the road. The head of the Union column is already drawing level with the tail ed of my column, where all my vulnerable artillery is. They don't see me...but Yikes! I decide to remain quiet and hidden as much as possible: my division has still not recovered fully from its earlier march and they are in no condition to launch a major attack. But the question of whether to leave them in road column is now redundant: it would be irresponsibleof me not to deploy quietly just in case I am spotted and an angry Union arnmy comes spilling over the ridge down onto me. I scamper back...hurridly get my artillery in line on the high ground behind the road...align my brigades into line and then....just sit. We all hold our breadth. Nothing happens. The tension is palpable. Surely the Union army has seen us? Apparently not. It continues on its way serenly up the road...unaware that the entire CSA division it is looking for is but 40 yards away over the ridge. That Union commander needs rootin', shootin' and electrocutin' as far as recon is concerned! But I'm not complaining. The Union army goes up the road and disappears around the bend; the last I see of it is the guns slowly turning the corner into the bush. A ghigantic sigh of relief is heard. Ok...that's better...I am still living. Now I can start a chase or decide where to place the army on ground of my own choosing. A battle plan forms in my mind, having been relieved of the necessity of having to fight a hasybattle not of my own choosing. I figure I'm probably going to have to tweak the tail of that long column though...as it has sailed off into the sunset completely unaware of our position...and I get a brigade, my most rested and one of the best, ready to cut cross country and draw its attention. They will then scamper back, hopefullyleading the Union army into a trap where I have my brigades lined up on the reverse slope of a ridge. AI have chosen my ground and the ridge I plan to line up on. The plan calls for the Union army to be led downthe road I rested on...all hinges on hat. That's the plan....
At this point I save the game, and will return to it tonight. No doubt it is going to require some tweaking, but I MUST get them to march down the road I'm on. Hopefully, my 'attacking' brigade will be too much of a temptation...and they'll follow. If I'm really lucky, they'll do it ,arching in column...and I'll catch them in that formation. We shall see. Excviting, isn't it?
apoll out
