Battle Sounds

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CoB4thTEXAS
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Joined: Tue Jan 15, 2008 11:08 am

Battle Sounds

Post by CoB4thTEXAS »

Would be nice if, in the shoot sound of the unitcommon.csv lets say, to have a begining sound that just plays once, then goes to the looping shooting sound, then to an ending sound that just plays once at the end of firing.

It would be nice to hear an echo effect, or anythig you would like to put there, when the firing stops, instead of the firing just shuting off.

If anyone knows how this could be done now,(In TC2M)please share :).
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norb
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Re:Battle Sounds

Post by norb »

We have this for the artillery, but it doesn't make sense for the men. Usually someone is always firing, since they are not synced up. It's hard to determine when the beginning and end of firing is because there are 100 sprites. Some may be shooting as soon as it starts and some may be loading. There is no one state for the entire regiment, so we include all sounds in the looping sound.
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