Question to the maximum number of troops and Sprites in a Scenario
Re: Question to the maximum number of troops and Sprites in a Scenario
F4 for screenshots and they are saved in C:\Matrix Games\Scourge of War - Gettysburg\Work\ScreenShots on my installation. Wow Russians and Prussians then we would have all the Great powers represented. Gunship your new square formation is brilliant :cheer:
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Last edited by Trapper on Sat Mar 16, 2013 2:40 am, edited 1 time in total.
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Re: Question to the maximum number of troops and Sprites in a Scenario
Hi all,
Gunship, you know how to get the uniform of TC2M sprites in the sprites of SOF ?? The individual sequences are divided in SOF very scattered. In TC2M they're sorted, descending down and right.
Is this a thing of editing with Adobe 9th ? Or control the plist files to DDS files.
I also find your square formation really good, looks realistic.
Trapper, thank you for your note, I will make a couple of screens.
Gunship, you know how to get the uniform of TC2M sprites in the sprites of SOF ?? The individual sequences are divided in SOF very scattered. In TC2M they're sorted, descending down and right.
Is this a thing of editing with Adobe 9th ? Or control the plist files to DDS files.
I also find your square formation really good, looks realistic.
Trapper, thank you for your note, I will make a couple of screens.
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Re: Question to the maximum number of troops and Sprites in a Scenario
Here some Screenshots
Guard Cavalary
Dragoons Imperatice
Lancer Kleve-Berg
Lancer 2. Rgt. Rouge
Lancer 1. Rgt Polonaise





Guard Cavalary
Dragoons Imperatice
Lancer Kleve-Berg
Lancer 2. Rgt. Rouge
Lancer 1. Rgt Polonaise





Re: Question to the maximum number of troops and Sprites in a Scenario
Wow! Thank you Berg-Lancer, these sprites are excellent.
I really like the colour tones, which appear slightly more subdued than Gun's sprites?
More please
I really like the colour tones, which appear slightly more subdued than Gun's sprites?
More please

Re: Question to the maximum number of troops and Sprites in a Scenario
Berg-Lancer your sprites look superb. In particular your Guard dragoons look fantastic (The Guard cavalry have always been a personal favorite). :woohoo:
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Re: Question to the maximum number of troops and Sprites in a Scenario
B/L,
Really nice job on the sprites.
Jack B)
Really nice job on the sprites.
Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.
"Molon Labe"
"Molon Labe"
Re: Question to the maximum number of troops and Sprites in a Scenario
Thank you for the feedback on the square. This one looks more like the traditional square we are all used to seeing.
Nice sprites berg-lancer. Im guessing those are the stock nappy sprites but recoloured? In responce to your previous question; the the plist method is completely different to the TC2M. It saves on memory, makes the games slightly faster but requires sepecialist software to nake which can be bought cheaply (Texture Packer). The old way still works though, my Russian and some of my Prussian sprites from TC2M ported over fine.
Nice sprites berg-lancer. Im guessing those are the stock nappy sprites but recoloured? In responce to your previous question; the the plist method is completely different to the TC2M. It saves on memory, makes the games slightly faster but requires sepecialist software to nake which can be bought cheaply (Texture Packer). The old way still works though, my Russian and some of my Prussian sprites from TC2M ported over fine.
Last edited by gunship24 on Mon Mar 18, 2013 4:15 am, edited 1 time in total.
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Re: Question to the maximum number of troops and Sprites in a Scenario
MMMMMMMMMM.......Russians........(Insert Homer Simpson voice here).
Jack B)

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.
"Molon Labe"
"Molon Labe"