Bugles & Flags XIX
Re: Bugles and Flags XII
Reb , Hey how is everything going!
Great Flags , I have been trying to give the Union Army a different flag for years, so I added in the one that you made for them.
The only problem is that the flag has a yellow border around it, so I change it to the Pennsylvania flag for the default Union Flags.
Question - Is the yellow border the way that they looked back then, or is that your design?
Thanks,
davinci
Great Flags , I have been trying to give the Union Army a different flag for years, so I added in the one that you made for them.
The only problem is that the flag has a yellow border around it, so I change it to the Pennsylvania flag for the default Union Flags.
Question - Is the yellow border the way that they looked back then, or is that your design?
Thanks,
davinci
Last edited by Davinci on Fri Jul 12, 2013 2:12 am, edited 1 time in total.
The only true logic is that, there is no true logic!
- RebBugler
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Re: Bugles and Flags XII
Hey D! The yellow border is fringe, and it's historic by most of my references and observations. I did do some US National flags without fringe, they're just not represented here.Reb , Hey how is everything going!
Great Flags , I have been trying to give the Union Army a different flag for years, so I added in the one that you made for them.
The only problem is that the flag has a yellow border around it, so I change it to the Pennsylvania flag for the default Union Flags.
Question - Is the yellow border the way that they looked back then, or is that your design?
Thanks,
davinci
Glad you're using my flags, I always take pride when you display them in your screenshots. About time you upgraded.

Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
Re: Bugles and Flags XII
I've just had a chance to try this new version - beautiful work Randy!
The flags really are enhanced, a lovely piece of work.
Thank you
The flags really are enhanced, a lovely piece of work.

Thank you
Re: Bugles and Flags XII
OK, Thanks, but I think that I prefer them without the yellow border, but it's not really that important!Hey D! The yellow border is fringe, and it's historic by most of my references and observations. I did do some US National flags without fringe, they're just not represented here.
I would say that Your flags are a must-have for My games.Glad you're using my flags, I always take pride when you display them in your screenshots. About time you upgraded.
Yes, I need to upgrade from the previous ones, but You know how I hate the hi-lighted borders around the flags.
The ones that I'm using now, I removed that effect on the Confederate flags. But, doing that reduces the flags effect due to the fact that I don't have your talent.
Basically, to put this another way, I don't like the icons above the units or anything that the actual battlefield didn't have.
I know that this is a game, I just like it to resemble how it looked at that particular time in history.
davinci
Last edited by Davinci on Fri Jul 12, 2013 4:16 am, edited 1 time in total.
The only true logic is that, there is no true logic!
Re: Bugles and Flags XII
Hey REb thanks for your mod great Job as Always. Hows things for ya anyway have a question there seems to be no sound for battle line in brigade level or is that how it is suppose to be on your latest bugles and flags mod....
Re: Bugles and Flags XII
This is a very easy fix if You don't mind modding a single line.Hows things for ya anyway have a question there seems to be no sound for battle line in brigade level or is that how it is suppose to be on your latest bugles and flags mod....
In the Logistics folder of this mod, locate the gui file.
Open it and then scroll down to line 184 .
In the G Column on line 184 type in this SFX_UI_BattleLine.
davinci
The only true logic is that, there is no true logic!
- RebBugler
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Re: Bugles and Flags XII
Yes, thanks D, or just copy the bugle call, SFX_UI_BattleLineReg, from line 183 to the line below. It's a split button with the call only on the 'line hold form' back half of the button. This is on purpose as calls tend to stack up when clicked repeatedly and I like to give folks the option of not sounding the call again, or, at all. Kinda doesn't make sense with this button setup but you'll find several buttons split just for the purpose of not sounding the command's bugle call repeatedly.This is a very easy fix if You don't mind modding a single line.Hows things for ya anyway have a question there seems to be no sound for battle line in brigade level or is that how it is suppose to be on your latest bugles and flags mod....
In the Logistics folder of this mod, locate the gui file.
Open it and then scroll down to line 184 .
In the G Column on line 184 type in this SFX_UI_BattleLine.
davinci
If you use the one D suggested you'll get a division level, very long call...not recommended for brigade level. It is the full version official call but can be irritating if it stacks up, and starts echoing all over the place. I abbreviated some of the bugle calls in this mod because of this stacking up issue.
Edit: Kinda stammered around last night with the above info. When you select Bugles and Flags in the Modifications list, reading the Intro to the right under Toolbar info is the following statement:
Hopefully this unravels some of what I said above. :unsure: While I'm at it, should this statement in the Intro elaborate more? Your silence implies no...and, sometimes over elaboration just confuses things. :SBugle option - many buttons are split with the bugle call eliminated on the back split. This is provided to avoid the 'stacking up' of calls.
Last edited by RebBugler on Fri Jul 12, 2013 10:02 pm, edited 1 time in total.
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
Re: Bugles and Flags XII
I will Give it a Go, Men Thanks Reb Thanks Davinci Cleaburn C.S.A.....
Re: Bugles and Flags XII
Reb - I may a corrupt download, as I'm getting a lot of textures errors.
The problem is that I don't have a textures file in the mod.
List of files in the Logistics folder:
drills
gamefonts
gfx
gscreens
gui
guitext
sfx
unitattributes
What is missing?
davinci
The problem is that I don't have a textures file in the mod.
List of files in the Logistics folder:
drills
gamefonts
gfx
gscreens
gui
guitext
sfx
unitattributes
What is missing?
davinci
The only true logic is that, there is no true logic!
- RebBugler
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Re: Bugles and Flags XII
That's correct D, eight Logistics files. Make sure any previous versions are disabled.Reb - I may a corrupt download, as I'm getting a lot of textures errors.
The problem is that I don't have a textures file in the mod.
List of files in the Logistics folder:
drills
gamefonts
gfx
gscreens
gui
guitext
sfx
unitattributes
What is missing?
davinci
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...