Great Campaigns of the Civil War - Update: Atlanta OOB Pack released!!

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
Petrus58
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Re: Great Campaigns of the Civil War - Jacksons 1862 Valley Campaign Released

Post by Petrus58 »

This campaign brings back good memories from table top games many, many, years ago. It's strange how formations stick in the mind! Thanks for doing this Zeke.
Don
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Re: Great Campaigns of the Civil War - Jacksons 1862 Valley Campaign Released

Post by Don »

You did a great job, Zeke! Congratulations! One little thing- Did you mean the 21st North Carolina, as it is labeled, or the 21st South Carolina, as it is flagged? Having been born in SC, but living in NC, it's easy for me to spot the difference.
gbs
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Re: Great Campaigns of the Civil War - Jacksons 1862 Valley Campaign Released

Post by gbs »

These look great. Which Maps do you recommend for the battles?
gbs
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Re: Great Campaigns of the Civil War - Jacksons 1862 Valley Campaign Released

Post by gbs »

Whoa, big crash during loading up the first battle. Used several different maps with same result. I disabled the mod and all is fine. I have 1.61 patch and Bugles and Flags XII.
Davinci
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Re: Great Campaigns of the Civil War - Jacksons 1862 Valley Campaign Released

Post by Davinci »

Whoa, big crash during loading up the first battle. Used several different maps with same result. I disabled the mod and all is fine. I have 1.61 patch and Bugles and Flags XII.
@gbs - Start the game again and load the mod as you done before, as you have stated it will crash!

Open the SOWGB.txt file and see if there are any errors. This would help to pinpoint what is causing the crash.

davinci
The only true logic is that, there is no true logic!
gbs
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Re: Great Campaigns of the Civil War - Jacksons 1862 Valley Campaign Released

Post by gbs »

You are talking about the text document in the WORK folder. I don't see any errors noted, just a list of mods that were opened in the first 2 seconds. It stops at Bugles and Flags XII. The program stops working almost immediately.
Davinci
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Re: Great Campaigns of the Civil War - Jacksons 1862 Valley Campaign Released

Post by Davinci »

You are talking about the text document in the WORK folder. I don't see any errors noted, just a list of mods that were opened in the first 2 seconds. It stops at Bugles and Flags XII. The program stops working almost immediately.
Yes, the text document in the Work \ Folder....

Hmm....That sounds like a OOB problem, which would cause the game to suddenly crash without any errors.

Will it (i.e...the Mod) allow you to pick another OOB to test it?

davinci
The only true logic is that, there is no true logic!
gbs
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Re: Great Campaigns of the Civil War - Jacksons 1862 Valley Campaign Released

Post by gbs »

More information....really weird...Scenarios 2,4,5 &7 load fine. Scenarios 1,3 &5 crash immediately. Hope that helps.
gbs
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Re: Great Campaigns of the Civil War - Jacksons 1862 Valley Campaign Released

Post by gbs »

Will it (i.e...the Mod) allow you to pick another OOB to test it?

davinci[/quote]

I tried a Brandy Station OOB and it crashed then tried an Anteitam one and it loaded. One even crashed with the Jackson Mod disabled. I'm taking this buggy thing off my HD until its safe.
Davinci
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Re: Great Campaigns of the Civil War - Jacksons 1862 Valley Campaign Released

Post by Davinci »

I’m not sure why your game is crashing.

I have not received a crash loading the following OOB’s with different maps.

Patched to 1.6 – latest B&F Mod :

Harper’s Ferry OOB

11:52:56 Error in scenario.csv file, OOB_C_14TH_ALABAMA repeated id name.
11:52:59 Error in scenario.csv file, OOB_C_14TH_ALABAMA repeated id name.

05:00:00 Chain of Command: Top Commander Col Dixon S. Miles
05:00:00 Chain of Command: Top Commander Gen Robert E. Lee
05:00:00 Unit Type differs from officer Colonel William G. Ward: 8th New York Cavalry
05:00:00 Unit Type differs from officer Colonel Thomas H. Ford : Detachment - First Maryland Cavalry
05:00:00 Unit Type differs from officer Colonel Thomas H. Ford : 7th Squadron - Rhode Island Cavalry
05:00:00 Unit Type differs from officer Colonel William H. Trimble: 1st Maryland Potomac Home Brigade Cavalry
………………………………………………………………………………………………………………………………………………………………………………………………

JVC1 – Kernstown OOB – On the South Mountain Map – Loads :

11:56:22 Error in scenario.csv file, OOB_C_14TH_ALABAMA repeated id name.
………………………………………………………………………………………………………………………………………………………………………………………………

JVC2 – McDowell OOB– On the Antietam Map – Loads \ No errors:
………………………………………………………………………………………………………………………………………………………………………………………………

JVC3 – Front Royal OOB– On the Cramptons Gap Map – Loads \ No errors :
………………………………………………………………………………………………………………………………………………………………………………………………

JVC4 – Winchester OOB – on the East Cavalry Field Map – Loads \ No errors:

These are the only ones that I tested:

EDIT Post : Tested only in Open Play:

davinci
Last edited by Davinci on Mon Jul 15, 2013 9:15 pm, edited 1 time in total.
The only true logic is that, there is no true logic!
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