Sprite Ratios
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Sprite Ratios
Just wondered what 'Sprite Ratio' does? Default is 0 but do higher numbers increase quality in game?
Re: Sprite Ratios
It's the number of troops represented by one sprite. 0 is default - set to four men per sprite. You can play with 1, 2 or 3 and have more troops showing per unit, but there is a maximum number of sprites that can be shown for a unit although I can't remember off-hand what that figure is. Something tells me 120 give or take.
Or you can set it to 5 or higher, showing less sprites than the default resulting in a potential performance increase if your system is struggling.
Or you can set it to 5 or higher, showing less sprites than the default resulting in a potential performance increase if your system is struggling.
Last edited by con20or on Mon Aug 26, 2013 9:47 pm, edited 1 time in total.
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Re: Sprite Ratios
Con,
Good try. It's 125 sprites per unit.
Jack B)
Good try. It's 125 sprites per unit.
Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.
"Molon Labe"
"Molon Labe"
Re: Sprite Ratios
I can't remember off-hand what that figure is. Something tells me 120 give or take.
Jack Good try. It's 125 sprites per regiment .Con,Good try. It's 125 sprites per unit.
If a unit equals a sprite !
Sorry, I'm pretty bored at the moment!
davinci
The only true logic is that, there is no true logic!
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Re: Sprite Ratios
Dav,
Indeed you are correct, Sir. A Sprite is indeed a Unit in game terminology. Obviously to me a Unit is an element of combat.
Jack B)
Indeed you are correct, Sir. A Sprite is indeed a Unit in game terminology. Obviously to me a Unit is an element of combat.
Jack B)
Last edited by Jack ONeill on Tue Aug 27, 2013 4:02 am, edited 1 time in total.
American by birth, Californian by geography, Southerner by the Grace of God.
"Molon Labe"
"Molon Labe"