People;
Units stop firing about 1/2 hour into game. (Using Scenario Generator mod, version 2.1)
I can charge, move, etc. but not fire, strange wonder why?
Anyone have any ideas?
Bob
Units stop firing using scenario generator
Re: Units stop firing using scenario generator
The only time that I have ever heard this is when the AI has too many units on the field.Units stop firing about 1/2 hour into game. (Using Scenario Generator mod, version 2.1)
I can charge, move, etc. but not fire, strange wonder why?
Anyone have any ideas?
Question - How many units do you have in both armies?
davinci
The only true logic is that, there is no true logic!
Re: Units stop firing using scenario generator
I found out what the problem was.
It was Reb Buglar's XIII mod.I went back to XII and no problem.
It was Reb Buglar's XIII mod.I went back to XII and no problem.