People;
Units stop firing about 1/2 hour into game. (Using Scenario Generator mod, version 2.1)
I can charge, move, etc. but not fire, strange wonder why?
Anyone have any ideas?
Bob
Units stop firing
Re: Units stop firing
Do they have ammo?
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Re: Units stop firing
You probably have more men on the field than your computer can handle. With large armies, it is not unusual for the fighting to seemingly come to a complete halt. Try reducing the number of men, that should fix the problem.
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- RebBugler
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Re: Units stop firing
Like MTG suggests, OR, in Options raise the sprite ratio to a higher number than 4, I suggest 8 to begin with. This will allow the full OOB you desire with less troops showing as sprites...you'll still have the same number of troops, just less sprites that tax performance.
Also in Options page 2, set the 'Max Terrain Distance' to MEDIUM. You'll hardly see the difference and this helps performance a lot.
Also in Options page 2, set the 'Max Terrain Distance' to MEDIUM. You'll hardly see the difference and this helps performance a lot.
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Re: Units stop firing
I think I found out what it is guys.
First, 1. changed sprite ratio 2. changed trees etc. to medium graphics.
3. changed sprite quality to medium 4. etc. etc.
ALL TO NO AVAIL.
Then I had DRV XIII loaded in modifications; I deleted it and changed back
to DRV XII and it WORKS - units firing.
Reb Buglar check out the DRV XIII modification it changes something.
Thanks for the input guys.
First, 1. changed sprite ratio 2. changed trees etc. to medium graphics.
3. changed sprite quality to medium 4. etc. etc.
ALL TO NO AVAIL.
Then I had DRV XIII loaded in modifications; I deleted it and changed back
to DRV XII and it WORKS - units firing.
Reb Buglar check out the DRV XIII modification it changes something.
Thanks for the input guys.
- RebBugler
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Re: Units stop firing
With XIII the PA National Flag was added, this would hit performance a tiny bit. All other upgrades would have no affect on performance. Guess it was the flag addition, but that seems doubtful considering the big boost you got. When I get time I'll compare FPS rates. Thanks for the reportI think I found out what it is guys.
First, 1. changed sprite ratio 2. changed trees etc. to medium graphics.
3. changed sprite quality to medium 4. etc. etc.
ALL TO NO AVAIL.
Then I had DRV XIII loaded in modifications; I deleted it and changed back
to DRV XII and it WORKS - units firing.
Reb Buglar check out the DRV XIII modification it changes something.
Thanks for the input guys.
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