What do the new cavalry commands for Brandy Station do?

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Squid_UK
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What do the new cavalry commands for Brandy Station do?

Post by Squid_UK »

Hello chaps,

Enjoying playing Brandy Station, but I cant for the life of me work out or find any documentation about some order options for cavalry.

Specifically I am refering to the Guard, Scout, Raid and Screen commands. Would someone be so kind as to explain their usage and effects?

Many Thanks

Squid
Jack ONeill
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Re: What do the new cavalry commands for Brandy Station do?

Post by Jack ONeill »

Squid,

They are straight forward commands -

Guard - will allow the unit you chose to "Guard" a designated unit or commander until you tell them not to. They will stay relatively close to whatever unit they are guarding and attack any enemy approaching too closely.

Scout - In theory, (if not in fact - experience here), the unit designated will try and go find the enemy.

Raid - the designated unit will, (again in theory - experience here again), seek out weak or unprotected or disordered units and attack them.

Screen - the designated unit will engage to slow down any advancing enemy unit it comes across. This one works pretty well, just don't expect to use them much after.

Jack B)
American by birth, Californian by geography, Southerner by the Grace of God.

"Molon Labe"
Squid_UK
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Re: What do the new cavalry commands for Brandy Station do?

Post by Squid_UK »

Thanks Jack, good to know
alezy
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Re: What do the new cavalry commands for Brandy Station do?

Post by alezy »

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