Thanks for that feedback David. Although a fix is highly unlikely, a couple of questions if you don't mind.I played through with no problems, except winning!
This was a great mod, really immersive and I loved it.
David(jolly)
1) Did you at least win enough points to play the final carryover? Dumb question, but you mentioned you didn't win, so, just for clarification.
2) How long ago did you play this scenario set, the 3 Days and, or the Wolf Hill Line 3 Days?
The reason I'm asking the second question is I'm thinking the feature introduced by a patch that shows totally demolished artillery pieces after a direct hit might be the culprit that's producing these errors now. If the demolished gun also eliminates all the crew this might be the issue. IOW, the carryover positions feature might have been killed by the demolished gun feature.
But then again, if this assumption or guess is correct, why aren't regular carryovers affected?
And another quandary, why are there no problems with the first carryover? If the demolished gun theory is correct, surely there were at least one or two of these happenings during that 150 minute scenario.
Any feedback concerning this dilemma is most welcome.