area detail and map modification

A new section for modding SOW Waterloo. Ask questions, post tips here.
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Hyroda
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Joined: Thu Jan 31, 2013 9:41 pm

area detail and map modification

Post by Hyroda »

hello,

i have seen some videos of sow-waterloo with whom i happy with,...i have noticed that there are some vanilla area detail issues, for example: trees are looking much taller then they normal have to be...,...any modification expacially for terrain out?

-"is there a way to get this game chaeper then it is acctually?-

regards
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Little Powell
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Joined: Thu Sep 18, 2008 10:25 am

Re: area detail and map modification

Post by Little Powell »

About the trees, it could b a camera angle or something because they are are pretty spot on as far as height. Most of the trees, especially to the north were very tall at the time of the battle. But there are shorter variations as well. In all, there are a dozen or so tree variations, in color, height, etc.

There hasn't been a tree/vegetation mod yet. Probably because there really isn't a need for one. Fun fact: the artist that made the hit vegetation mod for Gettysburg made the vegetation for Waterloo.
Saddletank
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Joined: Sat Dec 24, 2011 4:49 am

Re: area detail and map modification

Post by Saddletank »

I agree that the vegetation improvements in WL are one of the nicest parts of the visuals - the 'fade out' leaf edges to the trees is especially effective.
HITS & Couriers - a different and realistic way to play SoW MP.
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