Chickamauga

This is where our experts try to teach you the very flexible modding system for our previous release - SOW Gettysburg and its add-ons. It's powerful, but dangerous. Post your tips and your questions.
JC Edwards
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Re: Chickamauga

Post by JC Edwards »

Well then I suppose I'd better have a look! :)
'The path that is not seen, nor hidden, should always be flanked'
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RebBugler
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Re: Chickamauga

Post by RebBugler »

Update, scenario issues found and fixed

Two scenarios, Chi07 and 08 had some scripting errors that would alter scoring quite a bit. One error involved Dick's brigade, Union side, getting destroyed moving in the wrong direction. The other involved unTC'd division artillery commanders throwing locked batteries into suicide situations, an obvious must fix.

Unzip and find two scenarios, copy and paste to the scenarios folder, overwrite originals
The attachment CHI07-CHI08.zip is no longer available
Wrapping this project up. Please report any bugs or concerns to help make this a high quality mod. Thanks for your support!

First post download link updated with this fix
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Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
JC Edwards
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Re: Chickamauga

Post by JC Edwards »

Your post says scenarios 6 and 7 ..... yet the file download shows folders for scenarios 7 and 8?

The Mad One
'The path that is not seen, nor hidden, should always be flanked'
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RebBugler
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Re: Chickamauga

Post by RebBugler »

Your post says scenarios 6 and 7 ..... yet the file download shows folders for scenarios 7 and 8?

The Mad One
Yikes, message was wrong, download title was wrong, but the download content was right. All hopefully fixed now, thanks Sarge.
Bugles & Flags Gettysburg - Toolbar, Flags, Scenarios, and More...
the reb
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Re: Chickamauga

Post by the reb »

So what files need to be downloaded to be current?
Thanks
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RebBugler
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Re: Chickamauga

Post by RebBugler »

The big update was 3 days ago, these two scenarios are the last update since then. Regardless, main download is up to date.
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Jolly
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Re: Chickamauga

Post by Jolly »

I'm having so much enjoyment playing this.
It's a real joy!

Some messing/mixing with the units graphics, another thing altogether though!

The attachment rebs.jpg is no longer available

David(jolly)
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Martin James
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Re: Chickamauga

Post by Martin James »

Hi David

Enjoying your recent work and have always used your graphics mod.

If you like mixing the unit sprites, you may enjoy the Additional ACW Flags & Sprites Mod. Loads of extra flags and sprites, in dozens of combinations, especially for the Rebs. It's currently undergoing a major revamp, but send me a PM with your email if you're interested, and I will send you a dropbox link to my working copy.

Martin (J)
Jolly
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Re: Chickamauga

Post by Jolly »

A bit more war grist at Chickamauga - confederate sprites.

The attachment csa_troops.jpg is no longer available

I managed to manage the first scenario after lots of tactical thinking over the 3 bridges! - just short of 16,000, so the 'reverse' scenario is now available. Good stuff!

David(jolly)
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the reb
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Re: Chickamauga

Post by the reb »

I want to thank everyone who contributed to the making of Chickamauga....I was greatly entertain today playing CH-11. I love the map....the scripting was right on....

Anyways....I (Mr. Bragg) scored 11196 points.....with 6575 casualties while inflicting 11811 casualties. I LOST BIGTIME DIDN'T I!!!! Generally in a 4.5 hour game battle...I would expect some 500000 casualties...I was surprised to see the results which is more to my liking and realistic...Did something change?

Also....I'm not a big fan of the white flags after artillery capture. Is there a way to change that?

Once again...thank you.

the reb
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