Re: Help with moving the artillery
Posted: Tue Apr 26, 2011 4:11 am
GShock wrote:
You aren't by any chance using the stock couriers.csv are you? If so, that would explain your problem. The stock version is a real mess. It mixes commands that are only executed by the commander with those that are executed by the entire unit. The stances are just such an example. I've updated my courier mod and as soon as Little Powell uploads it, give it a try. That should take care of your problem. Of course that won't help you with the stock scenarios, but at least you'll be able to use couriers in sandbox mode. Sorry, I should have realized that's what was going on.
That may be the problem. TC'd units follow courier orders in some versions of this game and ignore them in others. I don't know why, that's just the way it's always been. I never TC units if I am going to move them via the courier system. The arty batteries will move.In this test all my arty leaders were TCed and in NO ORDER fashion.
You aren't by any chance using the stock couriers.csv are you? If so, that would explain your problem. The stock version is a real mess. It mixes commands that are only executed by the commander with those that are executed by the entire unit. The stances are just such an example. I've updated my courier mod and as soon as Little Powell uploads it, give it a try. That should take care of your problem. Of course that won't help you with the stock scenarios, but at least you'll be able to use couriers in sandbox mode. Sorry, I should have realized that's what was going on.
You must be using Rebel arty. The stock version is useless for anything other than canister and solid shot. I made a mod Arty&EnfiladeFire which fixed that. But the patch does not allow changes to be made to the flank and rear fire effect anymore so I am not updating it. However you can look at how I changed the arty tables and make a mod that fixes that part of the game.Hence this has got to be a bug of some sort, at least I hope so. Meanwhile Graham, the arty in good spot in 30 minutes at 300 yds distance killed 12 enemy soldiers