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Re: Smoke mod

Posted: Wed Feb 08, 2012 6:02 pm
by con20or
I really liked the original mod, but my PC couldnt handle it.

I'm looking forward to trying this one. Will make HITS play very interesting, give you another reason to try and stay removed from the action and test your sense of direction.

Re: Smoke mod

Posted: Thu Feb 09, 2012 2:30 am
by con20or
Played well on my PC - I tried a division battle, good FPS throughout.

This is a really great MOD - if my PC can handle it i'll make it a regular. I'd even sacrifice sprite ratio for it. Adds a whole new level to HITS.

You can see how poor visibility gets in the first picture when the fighting is heavy - I got attacked on my right first and I couldnt see more then one or two regiments along but he left was clear as day. You have to keep riding up and down the line. Picture 2 shows what happens when you dont look out properly:)

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Re: Smoke mod

Posted: Thu Feb 09, 2012 12:12 pm
by Stevedrumsdw
Glad to hear that the FPS hit is not a major one. It really does make it fun to be down on the ground level because you just can't see when things heat up(without swamping your PC), which adds to the confusion which to me is a big plus.

Re: Smoke mod

Posted: Thu Feb 09, 2012 4:08 pm
by con20or
It was a FPS hit alright, but not a huge one. But, there isnt much vegetation on that map either. With a bigger battle, and vegetation, I could be in trouble :)

Out of curiosity - is a lite, lite mod possible? Or a series of levels below this but above the stock game?

Re: Smoke mod

Posted: Fri Feb 10, 2012 2:20 am
by Stevedrumsdw
Yes a lite, lite is not that hard to do, I will mess around with it some more tonight.

Re: Smoke mod

Posted: Fri Feb 10, 2012 7:29 am
by Stevedrumsdw
I am having trouble getting my file to stop naming itself efx 2012_09_ ect. double post accident. : ;)

Re: Smoke mod

Posted: Fri Feb 10, 2012 7:48 am
by Stevedrumsdw
The attachment efx_2012-02-09.csv is no longer available
Con20or, try this one: I removed the artillery smoke back to vanilla and adjusted the smoke levels. Let me know how this works for you?
Lite, lite version, :cheer: to try, Just remember to change the filename back to just "efx" and not "efx 2012-02-09" I don't know why this happended, but it would not let me change the filename for some weird reason and I don't have time to mess with it at the moment, work looms.

Re: Smoke mod

Posted: Fri Feb 10, 2012 12:54 pm
by con20or
Will give it a go, thanks!

Re: Smoke mod

Posted: Fri Feb 10, 2012 3:21 pm
by PANGI
you also have nice looking terrain, Stevedrumsdw

Re: Smoke mod

Posted: Fri Feb 10, 2012 4:26 pm
by Michael Slaunwhite
This is a packed version of this small edit. I hope you don't mind Stevedrumsdw, I only made it so there is no overwriting files, this way you can still keep the original edit intact.

Unzip the contents of this zip into your <drive letter>:\NorbSoftDev\Scourge of War - Gettysburg\Mods directory.