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Re: Gettysburg 3Days in 7Hours
Posted: Sun Oct 09, 2011 8:55 pm
by RebBugler
Thank you Reb. I was doing that samething, but was extracting it instead of copying and paste...guess thats where i went wrong (kept crashing on load). Now with the Flag mod, i do the samething?
Yes, all mods install the same way...look for DRF at the end of scenario names using the flag mod.
Hi, I finished day 1- inconclusive end- then I came back and loaded day 2- and everything from my day 1 was practicly gone- why is that?- because it was inconclusive day 1?- in day 2 the faces were different too- I was trying to get it to look historical- thanks for reply
Wrong thread I'm pretty sure, please submit here for 3Days Carryover questions:
http://www.norbsoftdev.net/index.php?op ... Itemid=124
Re: Gettysburg 3Days in 7Hours
Posted: Tue Oct 16, 2012 8:42 pm
by RebBugler
Updating a recent thread by
the Reb to the original thread:
http://www.norbsoftdev.net/forum/40-dis ... reb-scores
Re: Gettysburg 3Days in 7Hours
Posted: Sun Oct 21, 2012 11:12 pm
by Blaugrana
Well, that was intense! I always knew that brigade command is about my level but this just proved it. I fought for about two hours, the last half hour concentrating on a few regiments fighting to the NE of Gettysburg.
Howard sent me a few messages requesting help. I ignored him as I was so busy with my few regiments ;-(
Next thing I knew, there were hordes of reb troops behind me about to enter Gettysburg. Howard was right. It also appears I am dead ...
The attachment MeadedeadGettysburgoverrun.jpg is no longer available
Re: Gettysburg 3Days in 7Hours
Posted: Tue Oct 23, 2012 1:24 am
by RebBugler
Blaugrana, check the posts above by andonai. He provides all the key points on how to make the Union victorious. I just reread his AAR's, great stuff. Can't believe it's been over a year since releasing the Union version...time flies as ya get older, like going downhill, and it is...literally. :woohoo:
Re: Gettysburg 3Days in 7Hours
Posted: Tue Oct 23, 2012 1:41 am
by RebBugler
Moved this post from the other thread, sure would like to confirm this edit as being 'good to go' so I can update all versions with it:
Attached is the edited version with night transitions added between days. This must be played from the Bugles and Flags mod. Unzip into the Bugles and Flags Scenario folder and overwrite previous scenario, or rename the original first to preserve it if you wish, recommended just in case the new version errors out.
GB3D-July1-3GettysburgThreeDaysC-ArmyDRFSR10.zip
Re: Gettysburg 3Days in 7Hours
Posted: Thu May 09, 2013 7:36 am
by Pielord92
I need help. No matter what I do I can't get the scenario to work. I've tried running it with and without bugles and flags with both armies with and without DRF. I've tried lowering settings and pretty much everything I could think of. It loads the game fine but when I press space to start, the screen goes black and then I get an error message. I have no Idea what to do.
Re: Gettysburg 3Days in 7Hours
Posted: Thu May 09, 2013 8:56 am
by RebBugler
I need help. No matter what I do I can't get the scenario to work. I've tried running it with and without bugles and flags with both armies with and without DRF. I've tried lowering settings and pretty much everything I could think of. It loads the game fine but when I press space to start, the screen goes black and then I get an error message. I have no Idea what to do.
Please try this - disable it in Modifications and play the version available in Bugles and Flags.
Re: Gettysburg 3Days in 7Hours
Posted: Sat May 11, 2013 5:31 am
by Pielord92
I need help. No matter what I do I can't get the scenario to work. I've tried running it with and without bugles and flags with both armies with and without DRF. I've tried lowering settings and pretty much everything I could think of. It loads the game fine but when I press space to start, the screen goes black and then I get an error message. I have no Idea what to do.
Please try this - disable it in Modifications and play the version available in Bugles and Flags.
It's working. Thanks.
Re: Gettysburg 3Days in 7Hours
Posted: Thu Jun 27, 2013 10:01 pm
by richfed
Is this scenario available for use in Patch 1.61? I just installed the Brandy Station add-on, and I no longer see this scenario. Unless, I'm overlooking something. Chancellorsville & Antietam look fine. Patched over 1.5.
Re: Gettysburg 3Days in 7Hours
Posted: Thu Jun 27, 2013 11:29 pm
by RebBugler