Supply Wagon Problem!

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Little Powell
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Re: Supply Wagon Problem!

Post by Little Powell »

If the enemy AI wagons were too evasive, then how could you ever capture them? :evil:
con20or
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Re: Supply Wagon Problem!

Post by con20or »

make every 3rd one explode!

Then watch the enemy lines parting let them through :) no one will go near them. :evil:
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Little Powell
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Re: Supply Wagon Problem!

Post by Little Powell »

:laugh:

Hey that actually gives me an idea. What if Ammo wagons could be targeted by artillery, and if you hit it enough, it can/will explode! :evil:
con20or
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Re: Supply Wagon Problem!

Post by con20or »

i think everything should explode.
Nowy
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Re: Supply Wagon Problem!

Post by Nowy »

If the enemy AI wagons were too evasive, then how could you ever capture them? :evil:
Made ambush in the forest, flank or better surround enemy wagons, then they could not withdraw. B)

But seriously, don’t you mind that question how could you ever capture wagons is less important than how fix such things like you can see in screen shots in posts # 6 and #1.

Were these Union drivers so blind that they went directly into Confederate front lines? It looks quite stupid when supply wagons operate in such way.

Normally wagons should be placed behind and not in front of own soldiers lines.

Davinci tried solve this problem and I think that his changes, especially Radius for wagons and General commanders, could little bit help. Drivers somehow should be drilled that they can not move supply wagons in front of line.

In reality wagons were captured sometime.
Let’s think when, where and why, then we could know how.

Normally supply wagons operated behind front line and moved slower in terrain.

Flanking, advancing or ambushing enemy infantry or better cavalry could hit such big targets, overrun and even captured these wagons. Killed or wounded horses can not draw wagons effectively.

If these wagons were not or were poorly defended then it could be captured.
Of course it also could explode. :woohoo:

These facts should be somehow implemented.
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Little Powell
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Re: Supply Wagon Problem!

Post by Little Powell »

I know, I was mostly joking. It's Friday. :)

You see, those Union wagons were actually Rebel spies driving Union wagons.. :laugh:

I recognize this as an issue and it's already been reported in the system. Norb will look into it.
Last edited by Little Powell on Fri Nov 11, 2011 9:12 pm, edited 1 time in total.
Marching Thru Georgia
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Re: Supply Wagon Problem!

Post by Marching Thru Georgia »

This discussion shows that computers have a way to go before they can challenge a human mind. Although everyone easily recognizes the problem and solution, keep the wagon behind the lines. Programatically, this is not easy to code. This is the kind of stuff that must drive Norb nuts.

Perhaps a simple algorithm could be tried such as:
if(division_commander_position <= 450yd OR formed_enemy_position[n] <= 450yd) move_away();
if(division_commander_position > 700yd AND formed_enemy_position[n] > 700yd) move_closer();

I just randomly chose the numbers, but it would keep the wagon well away from the action. Of course there are probably a number of special cases that will have to be coded for, such as, enemy that have routed behind the the other side's line and then re-form. Personally, I think that these troops should be considered hors de combat and removed from the game. But that's a different topic. :)
I can make this march and I will make Georgia howl.
Davinci
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Re: Supply Wagon Problem!

Post by Davinci »

This is my opinion about how to solve this, but then again I’m not the one staying up late hours doing the actual work!

The Supply-Wagon is tied to the Divisional Commander – everyone knows this little fact.

It appears that during the first moments of the game the AI DivCmder – is programmed to move to a specific point on the map, and the wagons will follow him by moving a certain distance at a time, before extended that distance.

You can tell this by clicking on a wagon and seeing that his movement orders are at a certain spot on the map. Once the wagon arrives there he then moves to the current position of where the DivCmder is at this time , not where the Cmder is moving to.

This cycle will continue until the DivCmder has stopped his movements and the supply wagon catches up with him.

Everyone has probably seen a situation when the DivCmder has retreated due to enemy units but the supply wagon continues to move forward trying to get to the last indicated position of the Cmder.

Now, if the Brigade Leaders used the position of the DivCmder to set up their battle lines then I would agree that the DivCmder should continue to advance until the enemy is near.

But, the Brigade Commanders doesn’t seem to form off of the DivCmder – so the position of the DivCmder could be placed backwards away from the front-line by allowing him to move, stop \ pause, and then move again.

This would allow for the brigades to pass him and set up a battle-line before he reaches the front of the line. At this time a radius could be applied to prevent him from continuing to move forward.

I have always made the mistake of blaming the supply-wagon for advancing too far forward, but now I realize that it is the DivCmder that is the real problem here.

davinci
The only true logic is that, there is no true logic!
Davinci
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Re: Supply Wagon Problem!

Post by Davinci »

Were these Union drivers so blind that they went directly into Confederate front lines?
Hey, Nowy bear in mind that this post \ topic is a year old, so some of this has been fixed!

But, Jumping Topic - Where have you been lately, I haven't seen a post from you in quite a while?

davinci
The only true logic is that, there is no true logic!
Nowy
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Re: Supply Wagon Problem!

Post by Nowy »

Davinci

Yes, this topic is one year old, but as I can see there still is open supply wagon problem.
I bear in mind that it could be somehow fixed. You suggested quite fine solution there too.

If you ask me about my posting activity, I must say that lately I can not write so often.
You know real live is absorbing me.

I was little bit busy, but in meanwhile I read something about Napoleonic Wars.
Tried to find proper Austrian OOB in Battle of Eggmuhl 1809, but it was not easy thing. Searched some data e.g. in Nafziger Collection, but there was hard to find these wanted oob.
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