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Re:Gettysburg Tour

Posted: Wed Jul 29, 2009 10:55 am
by Amish John
Would it be appropriate for a unit that receives a volley to receive a morale reduction?

Re:Gettysburg Tour

Posted: Wed Jul 29, 2009 12:15 pm
by Kerflumoxed
Amish John wrote:
Would it be appropriate for a unit that receives a volley to receive a morale reduction?
Excellent point! Compound that with a flank shot while moving in column...and "skedadle" would be the order of the day!

Jack Hanger
Fremont, NE

Re:Gettysburg Tour

Posted: Wed Jul 29, 2009 12:23 pm
by privatewilley
I would think so. In some cases, perhaps, an unsuspecting unit would rout if a volley was unleashed at a very close range. Of course at Gettysburg, most regiments both Union and Confederate were veterans they probably wouldn't rout initially.

Re:Gettysburg Tour

Posted: Wed Jul 29, 2009 12:44 pm
by Joshua l.Chamberlain
I want to see units moving even if they are taking hits in the ranks like during pickets charge they moved forward even while they were being torn to bits same with the regulars in the wheat field.

Re:Gettysburg Tour

Posted: Thu Jul 30, 2009 1:14 am
by IronBMike
It'd be great if a volley from a unit that was hidden but just became visible had a morale hit on the receiving regiment and automatically caused them to fall back. Of course it wouldn't rout or retreat them, but that would still halt an attack.

Kind of like when a regiment gets attacked while in column formation while in the woods in TC2M.

Re:Gettysburg Tour

Posted: Thu Jul 30, 2009 6:46 am
by norb
I think that there would be enough of a morale hit alreadly in the game. Losing all those men at once would certainly have a large effect on morale.

Re:Gettysburg Tour

Posted: Thu Jul 30, 2009 6:48 pm
by privatewilley
Another thing that I liked was the new look of the VP objective. The red circle on the ground below the VP icon helps finding your objective.

Dave

Re:Gettysburg Tour

Posted: Thu Jul 30, 2009 8:20 pm
by Amish John
cliffy wrote:
Another thing that I liked was the new look of the VP objective. The red circle on the ground below the VP icon helps finding your objective.

Dave
Dave,

That's good news. I always had a hard time figuring what "Hell's half acre" that objective icon was hovering over. The improvements over TC2M just keep piling up.

John

Re:Gettysburg Tour

Posted: Thu Jul 30, 2009 8:26 pm
by Little Powell
Amish John wrote:
cliffy wrote:
Another thing that I liked was the new look of the VP objective. The red circle on the ground below the VP icon helps finding your objective.

Dave
Dave,

That's good news. I always had a hard time figuring what "Hell's half acre" that objective icon was hovering over. The improvements over TC2M just keep piling up.

John
Also, now when you cycle through your commanders using the arrow keys, the camera no longer moves around the map to find them, it stays put.. One of my favorite new features... thanks to... yours truly... cough cough, wink wink, nudge nudge.. :laugh:

Re:Gettysburg Tour

Posted: Thu Jul 30, 2009 8:50 pm
by norb
Little Powell wrote:
Also, now when you cycle through your commanders using the arrow keys, the camera no longer moves around the map to find them, it stays put.. One of my favorite new features... thanks to... yours truly... cough cough, wink wink, nudge nudge.. :laugh:
It's an option, before I hear the complaints :)